godot/platform
Rémi Verschelde 865c637279
SCons: Fix `separate_debug_symbols` option for Windows/MinGW
2022-12-21 13:52:49 +01:00
..
android Add boot splash for the Godot Android Editor 2022-12-16 10:49:28 -08:00
ios Remove Disable Touch debug project setting 2022-12-17 18:47:29 +01:00
linuxbsd Merge pull request #69678 from Sauermann/fix-slider-button-up 2022-12-16 13:47:53 +01:00
macos [macOS/iOS] Use framework Info.plist to determine library name. 2022-12-16 11:42:29 +02:00
uwp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
web Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension 2022-12-12 11:43:59 +01:00
windows SCons: Fix `separate_debug_symbols` option for Windows/MinGW 2022-12-21 13:52:49 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00