godot/misc/hooks
John Veness 4505049ba6 Corrected capitalisation of macOS
In documentation and comments, ignoring thirdparty code
2023-03-12 16:48:52 +00:00
..
README.md Corrected capitalisation of macOS 2023-03-12 16:48:52 +00:00
asmessage.applescript [Git hooks] Add AppleScript dialog script for macOS. 2023-01-16 14:23:06 +02:00
canonicalize_filename.sh
pre-commit Add ability to extend the set of Git pre-commit hooks 2022-08-30 13:34:10 +02:00
pre-commit-black [Git hooks] Add AppleScript dialog script for macOS. 2023-01-16 14:23:06 +02:00
pre-commit-clang-format [Git hooks] Add AppleScript dialog script for macOS. 2023-01-16 14:23:06 +02:00
pre-commit-make-rst
winmessage.ps1

README.md

Git hooks for Godot Engine

This folder contains Git hooks meant to be installed locally by Godot Engine contributors to make sure they comply with our requirements.

List of hooks

  • Pre-commit hook for clang-format: Applies clang-format to the staged files before accepting a commit; blocks the commit and generates a patch if the style is not respected. You may need to edit the file if your clang-format binary is not in the PATH, or if you want to enable colored output with pygmentize.
  • Pre-commit hook for black: Applies black to the staged Python files before accepting a commit.
  • Pre-commit hook for make_rst: Checks the class reference syntax using make_rst.py.

Installation

Copy all the files from this folder into your .git/hooks folder, and make sure the hooks and helper scripts are executable.

Linux/macOS

The hooks rely on bash scripts and tools which should be in the system PATH, so they should work out of the box on Linux/macOS.

Windows

clang-format
black
  • Python installation: make sure Python is added to the PATH
  • Install black - in any console: pip3 install black

Custom hooks

The pre-commit hook will run any other script in .git/hooks whose filename matches pre-commit-custom-*, after the Godot ones.