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66272ea26e
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_clustered
History
Bastiaan Olij
66272ea26e
Fix volumetric fog in stereo by projection vertex in combined space
2023-06-20 14:36:14 +10:00
..
scene_forward_clustered_inc.glsl
Add render buffer support to screen space effects
2023-02-10 10:27:59 +11:00
scene_forward_clustered.glsl
Fix volumetric fog in stereo by projection vertex in combined space
2023-06-20 14:36:14 +10:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00