godot/servers/audio/effects
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
audio_effect_amplify.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_amplify.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_capture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_capture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_chorus.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_chorus.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_compressor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_compressor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_delay.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_delay.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_distortion.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_distortion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_eq.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_eq.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_filter.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_filter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_limiter.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_limiter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_panner.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_panner.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_phaser.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_phaser.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_pitch_shift.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_pitch_shift.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_record.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_record.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_reverb.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_reverb.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_spectrum_analyzer.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_spectrum_analyzer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_stereo_enhance.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_stereo_enhance.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_generator.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_generator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
eq.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
eq.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
reverb.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
reverb.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00