godot/modules/visual_script
reduz 6631f66c2a Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
2021-07-18 21:20:02 -03:00
..
doc_classes Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
visual_script_builtin_funcs.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_builtin_funcs.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_editor.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
visual_script_editor.h VisualScriptEditor Fix in graph position calculation (do not skip zoom) 2021-06-23 22:01:15 +02:00
visual_script_expression.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_expression.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_flow_control.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_flow_control.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_func_nodes.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
visual_script_func_nodes.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_nodes.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
visual_script_nodes.h Fixes Visual script nodes operator mismatch issue #49943 2021-06-29 15:01:34 +05:30
visual_script_property_selector.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
visual_script_property_selector.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_script_yield_nodes.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
visual_script_yield_nodes.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
visual_script.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00