godot/misc/scripts
Rémi Verschelde ad7710ae5e
Dynamically load libudev.so.1 on Linux if `udev=yes`
This makes it possibly to run Linux binaries compiled with udev support on
Linux systems which do not provide udev (typically systemd-less distros).

If udev is missing, we fall back to parsing `/dev/input` like when compiled
without udev support (`udev=no`).

Also adding some verbose debug statements to know which method we're using
when debugging Linux joypad issues.

The libudev so wrappers were generated on Mageia 8 with libudev 246.9 using
https://github.com/hpvb/dynload-wrapper:
```
./generate-wrapper.py --include /usr/include/libudev.h --sys-include '<libudev.h>' \
  --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ \
  --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c
```

(cherry picked from commits a10c259c1d
and e26a1f807b)

Edit: Updated to version 0.2 of dynload-wrapper to fix symbols clobbering as
done in #46143.
2021-02-18 10:31:31 +01:00
..
black_format.sh Style: Fix code format scripts compat with non-GNU Unices 2020-07-28 00:41:52 +02:00
check_ci_log.py Added Linux sanitizer with xvfb to github workspace 2020-08-14 12:15:58 +02:00
clang_format.sh Dynamically load libpulse.so.0 and libasound.so.1 on Linux 2021-02-17 10:31:52 +01:00
copyright_headers.py Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
file_format.sh Dynamically load libudev.so.1 on Linux if `udev=yes` 2021-02-18 10:31:31 +01:00
make_icons.sh Remove unused scripts from the `misc/scripts` directory 2019-12-17 23:22:47 +01:00