godot/scene
Rémi Verschelde 66a854da78
Merge pull request #29878 from Dentrax/fixes
Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node`
2019-06-19 14:18:52 +02:00
..
2d change emit shape circle to sphere in CPUParticles2D 2019-06-17 11:59:31 -07:00
3d Tweak some editor property hints to be more flexible and consistent 2019-06-16 23:52:16 +02:00
animation Merge pull request #29878 from Dentrax/fixes 2019-06-19 14:18:52 +02:00
audio Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
gui Merge pull request #28659 from KoBeWi/rainbow_mode 2019-06-19 12:41:51 +02:00
main Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
resources Merge pull request #29878 from Dentrax/fixes 2019-06-19 14:18:52 +02:00
register_scene_types.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00