5009ba54b2
1024 KB was low enough that many users seem to hit it, which can lead to the editor freezing. The proper fixed as described in #35653 would be to implement a page allocator to prevent this overflow, but as a stop-gap measure, we can increase the default value to a more lenient 4096 KB which should be high enough for the vast majority of use cases. The default size can be brought down again if/when #35653 is properly fixed, and if it's actually relevant from a memory point of view.
99 lines
3.8 KiB
C++
99 lines
3.8 KiB
C++
/*************************************************************************/
|
|
/* message_queue.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef MESSAGE_QUEUE_H
|
|
#define MESSAGE_QUEUE_H
|
|
|
|
#include "core/object.h"
|
|
#include "core/os/thread_safe.h"
|
|
|
|
class MessageQueue {
|
|
_THREAD_SAFE_CLASS_
|
|
|
|
enum {
|
|
DEFAULT_QUEUE_SIZE_KB = 4096
|
|
};
|
|
|
|
enum {
|
|
TYPE_CALL,
|
|
TYPE_NOTIFICATION,
|
|
TYPE_SET,
|
|
FLAG_SHOW_ERROR = 1 << 14,
|
|
FLAG_MASK = FLAG_SHOW_ERROR - 1
|
|
|
|
};
|
|
|
|
struct Message {
|
|
Callable callable;
|
|
int16_t type;
|
|
union {
|
|
int16_t notification;
|
|
int16_t args;
|
|
};
|
|
};
|
|
|
|
uint8_t *buffer;
|
|
uint32_t buffer_end = 0;
|
|
uint32_t buffer_max_used = 0;
|
|
uint32_t buffer_size;
|
|
|
|
void _call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error);
|
|
|
|
static MessageQueue *singleton;
|
|
|
|
bool flushing = false;
|
|
|
|
public:
|
|
static MessageQueue *get_singleton();
|
|
|
|
Error push_call(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
|
|
Error push_call(ObjectID p_id, const StringName &p_method, VARIANT_ARG_LIST);
|
|
Error push_notification(ObjectID p_id, int p_notification);
|
|
Error push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value);
|
|
Error push_callable(const Callable &p_callable, const Variant **p_args, int p_argcount, bool p_show_error = false);
|
|
Error push_callable(const Callable &p_callable, VARIANT_ARG_LIST);
|
|
|
|
Error push_call(Object *p_object, const StringName &p_method, VARIANT_ARG_LIST);
|
|
Error push_notification(Object *p_object, int p_notification);
|
|
Error push_set(Object *p_object, const StringName &p_prop, const Variant &p_value);
|
|
|
|
void statistics();
|
|
void flush();
|
|
|
|
bool is_flushing() const;
|
|
|
|
int get_max_buffer_usage() const;
|
|
|
|
MessageQueue();
|
|
~MessageQueue();
|
|
};
|
|
|
|
#endif // MESSAGE_QUEUE_H
|