shaders
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Fix handling of normals that approach 1
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2018-08-12 12:45:43 +02:00 |
rasterizer_canvas_gles2.cpp
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GLES2 refactors
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2018-08-08 17:09:44 +02:00 |
rasterizer_canvas_gles2.h
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add initial GLES2 3D renderer
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2018-07-27 14:15:46 +02:00 |
rasterizer_gles2.cpp
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add 3D textures
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2018-07-30 12:20:27 +02:00 |
rasterizer_scene_gles2.cpp
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GLES2 refactors
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2018-08-08 17:09:44 +02:00 |
rasterizer_scene_gles2.h
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GLES2 refactors
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2018-08-08 17:09:44 +02:00 |
rasterizer_storage_gles2.cpp
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GLES2 refactors
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2018-08-08 17:09:44 +02:00 |
SCsub
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add GLES 2 renderer for 2D
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2018-03-01 15:12:30 +01:00 |
shader_compiler_gles2.cpp
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Keeping track of discard
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2018-08-02 21:55:02 +02:00 |
shader_gles2.cpp
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Fix mat4 uniform writes
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2018-08-08 21:39:43 +02:00 |
shader_gles2.h
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GLES2 refactors
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2018-08-08 17:09:44 +02:00 |