godot/scene
João Pedro Braz 670b7bec9a Add the "inner_item_margin" Theme constant to the Tree control
This PR adds the "inner_item_margin" Theme constant to the Tree Control.
It behaves like a horizontal padding (in CSS), but only in the active
writing direction (So on LTR it'll apply a left padding and on RTL right
padding).

The Editor Theme has been updated to make use of this and a result items
in Trees and ItemLists no longer "hugs" their border, expressing a proper
spacing instead.
2023-06-02 11:32:40 +02:00
..
2d Merge pull request #77161 from AThousandShips/touch_texture_fix 2023-05-18 19:19:31 +02:00
3d Merge pull request #77194 from lyuma/pose_global_no_override 2023-05-18 18:55:00 +02:00
animation Allocate unique track_blends vector for animation states. 2023-05-18 20:02:43 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Add the "inner_item_margin" Theme constant to the Tree control 2023-06-02 11:32:40 +02:00
main Optimize threading-sensitive node data for single-threaded processing 2023-05-17 02:04:41 +02:00
resources Add the "inner_item_margin" Theme constant to the Tree control 2023-06-02 11:32:40 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00