godot/platform/android
2022-08-23 16:15:02 +02:00
..
api Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
export Disable threads used to check on plugins to load 2022-08-15 02:30:43 -07:00
java Fix issue preventing the Android Editor from displaying the project content 2022-08-15 02:22:10 -07:00
plugin Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
vulkan Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_input_handler.cpp Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
android_input_handler.h Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
android_keys_utils.cpp Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
android_keys_utils.h Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
audio_driver_opensl.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
audio_driver_opensl.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
detect.py Use clang as assembler to ensure preprocessing is done, and add assembler "target" flag. 2022-07-07 14:15:12 +03:00
dir_access_jandroid.cpp Fix issue with get_current_dir() returning the wrong path on Android 2022-08-19 20:08:19 -07:00
dir_access_jandroid.h Fix issue with get_current_dir() returning the wrong path on Android 2022-08-19 20:08:19 -07:00
display_server_android.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server_android.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
file_access_android.cpp Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
file_access_android.h Add override keywords to FileAccess derived classes 2022-08-02 16:35:15 +01:00
file_access_filesystem_jandroid.cpp Fix issue preventing the Android Editor from displaying the project content 2022-08-15 02:22:10 -07:00
file_access_filesystem_jandroid.h Fix issue preventing the Android Editor from displaying the project content 2022-08-15 02:22:10 -07:00
java_class_wrapper.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
java_godot_io_wrapper.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
java_godot_io_wrapper.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
java_godot_lib_jni.cpp Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
java_godot_lib_jni.h Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
java_godot_view_wrapper.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
java_godot_view_wrapper.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
java_godot_wrapper.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
java_godot_wrapper.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
jni_utils.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
jni_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
net_socket_android.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
net_socket_android.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
os_android.cpp Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
os_android.h Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
string_android.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
thread_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
tts_android.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
tts_android.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.