9e4315bb50
This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work.
70 lines
3.4 KiB
C++
70 lines
3.4 KiB
C++
/**************************************************************************/
|
|
/* key_mapping_x11.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef KEY_MAPPING_X11_H
|
|
#define KEY_MAPPING_X11_H
|
|
|
|
#include "core/os/keyboard.h"
|
|
#include "core/templates/hash_map.h"
|
|
|
|
#include <X11/XF86keysym.h>
|
|
#include <X11/Xlib.h>
|
|
|
|
#define XK_MISCELLANY
|
|
#define XK_LATIN1
|
|
#define XK_XKB_KEYS
|
|
#include <X11/keysymdef.h>
|
|
|
|
class KeyMappingX11 {
|
|
struct HashMapHasherKeys {
|
|
static _FORCE_INLINE_ uint32_t hash(const Key p_key) { return hash_fmix32(static_cast<uint32_t>(p_key)); }
|
|
static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); }
|
|
static _FORCE_INLINE_ uint32_t hash(const unsigned p_key) { return hash_fmix32(p_key); }
|
|
static _FORCE_INLINE_ uint32_t hash(const KeySym p_key) { return hash_fmix32(p_key); }
|
|
};
|
|
|
|
static inline HashMap<KeySym, Key, HashMapHasherKeys> xkeysym_map;
|
|
static inline HashMap<unsigned int, Key, HashMapHasherKeys> scancode_map;
|
|
static inline HashMap<Key, unsigned int, HashMapHasherKeys> scancode_map_inv;
|
|
static inline HashMap<KeySym, char32_t, HashMapHasherKeys> xkeysym_unicode_map;
|
|
|
|
KeyMappingX11() {}
|
|
|
|
public:
|
|
static void initialize();
|
|
|
|
static Key get_keycode(KeySym p_keysym);
|
|
static unsigned int get_xlibcode(Key p_keysym);
|
|
static Key get_scancode(unsigned int p_code);
|
|
static char32_t get_unicode_from_keysym(KeySym p_keysym);
|
|
};
|
|
|
|
#endif // KEY_MAPPING_X11_H
|