godot/modules/openxr
Rémi Verschelde 3a2b0ab73d Merge pull request #66898 from aaronfranke/proj-mat-columns
Rename Projection `matrix` to `columns`
2022-10-05 08:35:26 +02:00
..
action_map Add OpenXR palm pose extension support 2022-09-23 13:20:12 +10:00
doc_classes Adding OpenXR hand tracking support 2022-09-26 19:47:06 +10:00
editor Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
extensions Merge pull request #66898 from aaronfranke/proj-mat-columns 2022-10-05 08:35:26 +02:00
scene Adding OpenXR hand tracking support 2022-09-26 19:47:06 +10:00
config.py Adding OpenXR hand tracking support 2022-09-26 19:47:06 +10:00
openxr_api.cpp Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
openxr_api.h Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
openxr_interface.cpp Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
openxr_interface.h Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
openxr_util.cpp Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
openxr_util.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_types.cpp Adding OpenXR hand tracking support 2022-09-26 19:47:06 +10:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
util.h Dynamic loading of OpenXR Loader on Android 2022-09-24 13:57:03 +02:00