godot/servers
Rémi Verschelde cfe344f12f
Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life
Direct3D 12: Enhance management of texture data life cycle
2024-02-27 16:36:59 +01:00
..
audio AudioEffectPitchShift: Prevent negative size memset (GCC warning) 2024-02-19 00:30:25 +01:00
camera
debugger Fix editor profiler script function sort order 2024-01-27 17:12:27 -08:00
extensions
movie_writer
navigation
physics_2d GodotCollisionSolver2D::solve_concave: fix culling in case of motion 2024-02-13 14:42:09 +01:00
physics_3d Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +01:00
rendering Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life 2024-02-27 16:36:59 +01:00
text [TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
xr Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
SCsub
audio_server.cpp Fix member names of `AudioFrame` to match extension 2024-02-13 15:37:09 +01:00
audio_server.h Fix data race regarding `prof_time` in `AudioDriver` and `AudioServer` 2024-02-06 16:55:27 +08:00
camera_server.cpp
camera_server.h
display_server.cpp Merge pull request #87384 from bruvzg/sys_base_color 2024-02-13 23:43:21 +01:00
display_server.h Merge pull request #87384 from bruvzg/sys_base_color 2024-02-13 23:43:21 +01:00
display_server_headless.h
navigation_server_2d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
physics_server_2d.cpp
physics_server_2d.h
physics_server_2d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_2d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d.cpp Bind physics server methods related to `SoftBody3D` 2024-01-26 17:15:52 +01:00
physics_server_3d.h
physics_server_3d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
register_server_types.cpp Merge pull request #88704 from AThousandShips/no_3d_fix_2 2024-02-23 22:19:15 +01:00
register_server_types.h
rendering_server.compat.inc Add optional depth fog 2024-02-17 22:39:34 -03:00
rendering_server.cpp Merge pull request #88738 from clayjohn/mesh_compression-tangents 2024-02-27 10:17:43 +01:00
rendering_server.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
server_wrap_mt_common.h
text_server.cpp [TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
text_server.h [TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
xr_server.cpp Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
xr_server.h Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00