godot/drivers/gles2
Matthias Hoelzl fb236045de Make build scripts Scons 3.0/Python3 compatible
- Cherry picked #10662 and fixed merge conflicts.
- Manualy merged the change from #11904.
- Did not merge #12236 since I'm not sure whether the issue
  affects Godot 2.1 and I don't have VS2013 to test.
- Did not merge #11843 since it doesn't seem relevant (the
  code is only needed for creating DONORS.md, etc.).
- Did not merge #10727 and #11752 since they seem to be
  already included in #11742.
- The Windows and Linux builds have been tested with Scons 3.0
  using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-10-24 06:41:32 +02:00
..
shaders Make build scripts Scons 3.0/Python3 compatible 2017-10-24 06:41:32 +02:00
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
rasterizer_gles2.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
rasterizer_gles2.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
rasterizer_instance_gles2.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
rasterizer_instance_gles2.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
shader_compiler_gles2.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
shader_compiler_gles2.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
shader_gles2.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
shader_gles2.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00