09489e3a78
added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc.
28 lines
392 B
GDScript
28 lines
392 B
GDScript
|
|
extends KinematicBody2D
|
|
|
|
# member variables here, example:
|
|
# var a=2
|
|
# var b="textvar"
|
|
|
|
var advance_dir=Vector2(1,0)
|
|
const ADVANCE_SPEED = 500.0
|
|
|
|
var hit=false
|
|
|
|
func _fixed_process(delta):
|
|
|
|
if (hit):
|
|
return
|
|
move(advance_dir*delta*ADVANCE_SPEED)
|
|
if (is_colliding()):
|
|
get_node("anim").play("explode")
|
|
hit=true
|
|
|
|
func _ready():
|
|
# Initialization here
|
|
set_fixed_process(true)
|
|
pass
|
|
|
|
|