godot/scene
Fredia Huya-Kouadio 0f33a4b97e
Fix invalid Skeleton3D bone pose updates
The issue would cause log spams when trying to update the bone pose position or rotation with an invalid bone index.

(cherry picked from commit 039722a341)
2024-09-16 17:19:17 +02:00
..
2d Fix bone2d scaling 2024-09-16 17:04:49 +02:00
3d Fix invalid Skeleton3D bone pose updates 2024-09-16 17:19:17 +02:00
animation Snap current position to the edge on animation finished 2024-08-01 23:57:47 +09:00
audio Honor pitch_scale value before playing audio sample 2024-09-16 17:15:29 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Always store ID of PopupMenu items 2024-09-16 17:15:19 +02:00
main Redraw SubViewportContainer on SubViewport size change 2024-09-16 17:06:04 +02:00
resources Enable revert button for ShaderMaterial::next_pass and ShaderMaterial::render_priority. 2024-09-16 17:19:07 +02:00
theme Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-09-16 17:15:19 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
SCsub