godot/modules/cvtt
Daniel Rakos f61ab2fe83 Enable BC6H compression for all HDR formats
Previously only RGBH formatted images were compressed to BC6H, this change
enables BC6H compression also for the RH, RGH, and RGBE9995 formats, allowing
1:2, 1:4, and 1:4 size reduction for them, respectively.
This is in particular important for HDRI images which usually come in RGBE9995
format.
2019-05-08 16:45:29 +02:00
..
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
config.py BPTC support 2018-08-21 22:56:04 -04:00
image_compress_cvtt.cpp Enable BC6H compression for all HDR formats 2019-05-08 16:45:29 +02:00
image_compress_cvtt.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00