godot/platform
C.Even 6866eee641 Fix PopupMenu behavior on MacOS when multiple monitors are used
* DisplayServerOSX::mouse_get_position returns wrong x axis data in
  multi-monitor case, which makes mouse_process_popups send
  WINDOW_EVENT_CLOSE_REQUEST, then eventually make PopupMenu close on
  mouse down without activating item.
2022-03-24 18:04:41 +08:00
..
android Merge pull request #59146 from m4gr3d/setup_mavencentral_publishing 2022-03-16 17:24:22 +01:00
iphone Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
javascript Bump minimist from 1.2.5 to 1.2.6 in /platform/javascript 2022-03-23 19:50:11 +00:00
linuxbsd Change extension for Linux 32-bit x86 exports to x86_32 2022-03-21 14:56:27 -05:00
osx Fix PopupMenu behavior on MacOS when multiple monitors are used 2022-03-24 18:04:41 +08:00
uwp Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
windows Move extension logic to EditorExportPlatformLinuxBSD 2022-03-21 12:50:31 -05:00
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00