godot/platform/osx
Marcelo Fernandez deebeb2742 Add a new notification to detect crashes on native scripts 2018-07-02 16:18:58 -03:00
..
export Improved error checking at EditorExportPlatformPC::export_project 2018-03-06 14:23:17 -03:00
SCsub PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
crash_handler_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_osx.mm Add a new notification to detect crashes on native scripts 2018-07-02 16:18:58 -03:00
detect.py Tweak some help texts in the build system 2018-06-07 21:40:54 +02:00
dir_access_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
dir_access_osx.mm Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godot_main_osx.mm [macOS] Return exit code specified by `OS.exit_code` parameter. 2018-03-26 16:55:57 +03:00
joypad_osx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
os_osx.h IME context detection. 2018-06-11 17:22:11 +01:00
os_osx.mm IME context detection. 2018-06-11 17:22:11 +01:00
platform_config.h add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
power_osx.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
power_osx.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
sem_osx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sem_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00