godot/drivers
lawnjelly a0c6d16c90 Add editor vital redraws only option
When editor continuous redraws is switched off, the editor only redraws when a redraw_request was issued by an element in the scene. This works well in most situations, but when scenes have dynamic content they will continuously issue redraw_requests.

This can be fine on high power desktops but can be an annoyance on lower power machines.

This PR splits redraw requests into high and low priority requests, defaulting to high priority. Requests due to e.g. shaders using TIME are assigned low priority.

An extra editor setting is used to record the user preference and an extra option is added to the editor spinner menu, to allow the user to select between 3 modes:

* Continuous
* Update all changes
* Update vital changes
2022-02-02 11:26:45 +00:00
..
alsa Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
alsamidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
coreaudio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
coremidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
dummy ImageLoader: Remove references to unsupported svgz extension 2022-01-17 10:52:32 +01:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Add editor vital redraws only option 2022-02-02 11:26:45 +00:00
gles3 Add editor vital redraws only option 2022-02-02 11:26:45 +00:00
gles_common Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
png Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
pulseaudio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
unix [Net] Simplify IP resolution code, fix caching. 2022-01-31 22:54:25 +01:00
wasapi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
windows Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
winmidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
xaudio2 Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
register_driver_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_driver_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00