160 lines
4.4 KiB
C++
160 lines
4.4 KiB
C++
/*************************************************************************/
|
|
/* dialogs.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef DIALOGS_H
|
|
#define DIALOGS_H
|
|
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/texture_button.h"
|
|
#include "scene/gui/panel.h"
|
|
#include "scene/gui/popup.h"
|
|
#include "box_container.h"
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
|
|
class WindowDialog : public Popup {
|
|
|
|
GDCLASS(WindowDialog,Popup);
|
|
|
|
TextureButton *close_button;
|
|
String title;
|
|
bool dragging;
|
|
|
|
void _gui_input(const InputEvent& p_event);
|
|
void _closed();
|
|
protected:
|
|
virtual void _post_popup();
|
|
|
|
virtual void _close_pressed() {}
|
|
virtual bool has_point(const Point2& p_point) const;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
TextureButton *get_close_button();
|
|
|
|
void set_title(const String& p_title);
|
|
String get_title() const;
|
|
|
|
Size2 get_minimum_size() const;
|
|
|
|
WindowDialog();
|
|
~WindowDialog();
|
|
|
|
};
|
|
|
|
class PopupDialog : public Popup {
|
|
|
|
GDCLASS(PopupDialog,Popup);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
public:
|
|
|
|
PopupDialog();
|
|
~PopupDialog();
|
|
|
|
};
|
|
|
|
|
|
class LineEdit;
|
|
|
|
class AcceptDialog : public WindowDialog {
|
|
|
|
GDCLASS(AcceptDialog,WindowDialog);
|
|
|
|
HBoxContainer *hbc;
|
|
Label *label;
|
|
Button *ok;
|
|
//Button *cancel; no more cancel (there is X on tht titlebar)
|
|
bool hide_on_ok;
|
|
|
|
|
|
void _custom_action(const String& p_action);
|
|
void _ok_pressed();
|
|
void _close_pressed();
|
|
void _builtin_text_entered(const String& p_text);
|
|
void _update_child_rects();
|
|
|
|
static bool swap_ok_cancel;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual void _post_popup();
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
virtual void ok_pressed() {}
|
|
virtual void cancel_pressed() {}
|
|
virtual void custom_action(const String&) {}
|
|
public:
|
|
|
|
Size2 get_minimum_size() const;
|
|
|
|
Label *get_label() { return label; }
|
|
static void set_swap_ok_cancel(bool p_swap);
|
|
|
|
|
|
void register_text_enter(Node *p_line_edit);
|
|
|
|
Button *get_ok() { return ok; }
|
|
Button* add_button(const String& p_text,bool p_right=false,const String& p_action="");
|
|
Button* add_cancel(const String &p_cancel="");
|
|
|
|
|
|
void set_hide_on_ok(bool p_hide);
|
|
bool get_hide_on_ok() const;
|
|
|
|
void set_text(String p_text);
|
|
String get_text() const;
|
|
|
|
AcceptDialog();
|
|
~AcceptDialog();
|
|
|
|
};
|
|
|
|
|
|
class ConfirmationDialog : public AcceptDialog {
|
|
|
|
GDCLASS(ConfirmationDialog,AcceptDialog);
|
|
Button *cancel;
|
|
protected:
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
Button *get_cancel();
|
|
ConfirmationDialog();
|
|
|
|
};
|
|
|
|
#endif
|