4ddcdc031b
- Based on C++11's `mutex` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed - Simpler for `NO_THREADS` - `BinaryMutex` added for special cases as the non-recursive version - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same. |
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.. | ||
atlas_import_failed.xpm | ||
editor_import_collada.cpp | ||
editor_import_collada.h | ||
editor_import_plugin.cpp | ||
editor_import_plugin.h | ||
editor_scene_importer_gltf.cpp | ||
editor_scene_importer_gltf.h | ||
resource_importer_bitmask.cpp | ||
resource_importer_bitmask.h | ||
resource_importer_csv_translation.cpp | ||
resource_importer_csv_translation.h | ||
resource_importer_csv.cpp | ||
resource_importer_csv.h | ||
resource_importer_image.cpp | ||
resource_importer_image.h | ||
resource_importer_layered_texture.cpp | ||
resource_importer_layered_texture.h | ||
resource_importer_obj.cpp | ||
resource_importer_obj.h | ||
resource_importer_scene.cpp | ||
resource_importer_scene.h | ||
resource_importer_texture_atlas.cpp | ||
resource_importer_texture_atlas.h | ||
resource_importer_texture.cpp | ||
resource_importer_texture.h | ||
resource_importer_wav.cpp | ||
resource_importer_wav.h | ||
SCsub |