godot/servers/visual/portals
2021-10-05 12:00:43 +02:00
..
portal_gameplay_monitor.cpp Portals - Fix secondary PVS bug 2021-08-08 14:02:38 +01:00
portal_gameplay_monitor.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_occlusion_culler.cpp Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_occlusion_culler.h Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_pvs_builder.cpp Portals - fix PVS generation and move settings 2021-08-08 19:57:27 +01:00
portal_pvs_builder.h Portals - fix PVS generation and move settings 2021-08-08 19:57:27 +01:00
portal_pvs.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_pvs.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_renderer.cpp Merge pull request #53012 from lawnjelly/portals_unload_reason 2021-10-05 12:00:43 +02:00
portal_renderer.h Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
portal_rooms_bsp.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_rooms_bsp.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_tracer.cpp Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_tracer.h Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
portal_types.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_types.h Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
SCsub Portal occlusion culling 2021-07-14 11:43:23 +01:00