godot/doc
31 698c67d540 Include animation.length in Animation example
The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.

Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
2024-01-14 10:29:02 -08:00
..
classes Include animation.length in Animation example 2024-01-14 10:29:02 -08:00
tools Fixing some reports to String's documentation 2024-01-10 12:21:08 +01:00
translations i18n: Sync translations with Weblate 2023-12-11 22:10:21 +01:00
Doxyfile
Makefile Fix translation po file not found when `make rst` 2023-11-19 11:29:46 +08:00
class.xsd Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00