.. |
shaders
|
Fix debanding strength being affected by environment adjustments
|
2022-09-26 14:46:09 +02:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
rasterizer_canvas_base_gles3.cpp
|
More low priority redraw request cases
|
2022-06-12 06:44:59 +01:00 |
rasterizer_canvas_base_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_canvas_gles3.cpp
|
Prevent drawing MultiMesh with zero instance count
|
2022-09-15 13:20:12 +01:00 |
rasterizer_canvas_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_gles3.cpp
|
Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info
|
2022-06-13 18:53:15 +02:00 |
rasterizer_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_scene_gles3.cpp
|
Prevent drawing MultiMesh with zero instance count
|
2022-09-15 13:20:12 +01:00 |
rasterizer_scene_gles3.h
|
Fix GLES directional shadow uninitialized data
|
2022-09-06 09:21:56 +01:00 |
rasterizer_storage_gles3.cpp
|
[3.x] Fix shader compiler asan out of bounds
|
2022-11-17 19:24:15 -08:00 |
rasterizer_storage_gles3.h
|
Merge pull request #51676 from Calinou/shader-add-hint-transparent-texture-3.x
|
2022-08-05 22:34:05 +02:00 |
shader_cache_gles3.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
shader_cache_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
shader_compiler_gles3.cpp
|
[3.x] Fix shader compiler asan out of bounds
|
2022-11-17 19:24:15 -08:00 |
shader_compiler_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
shader_gles3.cpp
|
Fix GI probes not working in the ubershader
|
2022-08-08 10:55:59 +02:00 |
shader_gles3.h
|
Fix GI probes not working in the ubershader
|
2022-08-08 10:55:59 +02:00 |