godot/modules/gdscript/tests/test_gdscript.cpp
Rémi Verschelde 25b2f1780a
Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00

260 lines
8.6 KiB
C++

/**************************************************************************/
/* test_gdscript.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "test_gdscript.h"
#include "../gdscript_analyzer.h"
#include "../gdscript_compiler.h"
#include "../gdscript_parser.h"
#include "../gdscript_tokenizer.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/file_access_pack.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/string/string_builder.h"
#include "scene/resources/packed_scene.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#endif
namespace GDScriptTests {
static void test_tokenizer(const String &p_code, const Vector<String> &p_lines) {
GDScriptTokenizer tokenizer;
tokenizer.set_source_code(p_code);
int tab_size = 4;
#ifdef TOOLS_ENABLED
if (EditorSettings::get_singleton()) {
tab_size = EditorSettings::get_singleton()->get_setting("text_editor/behavior/indent/size");
}
#endif // TOOLS_ENABLED
String tab = String(" ").repeat(tab_size);
GDScriptTokenizer::Token current = tokenizer.scan();
while (current.type != GDScriptTokenizer::Token::TK_EOF) {
StringBuilder token;
token += " --> "; // Padding for line number.
for (int l = current.start_line; l <= current.end_line && l <= p_lines.size(); l++) {
print_line(vformat("%04d %s", l, p_lines[l - 1]).replace("\t", tab));
}
{
// Print carets to point at the token.
StringBuilder pointer;
pointer += " "; // Padding for line number.
int rightmost_column = current.rightmost_column;
if (current.end_line > current.start_line) {
rightmost_column--; // Don't point to the newline as a column.
}
for (int col = 1; col < rightmost_column; col++) {
if (col < current.leftmost_column) {
pointer += " ";
} else {
pointer += "^";
}
}
print_line(pointer.as_string());
}
token += current.get_name();
if (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::LITERAL || current.type == GDScriptTokenizer::Token::IDENTIFIER || current.type == GDScriptTokenizer::Token::ANNOTATION) {
token += "(";
token += Variant::get_type_name(current.literal.get_type());
token += ") ";
token += current.literal;
}
print_line(token.as_string());
print_line("-------------------------------------------------------");
current = tokenizer.scan();
}
print_line(current.get_name()); // Should be EOF
}
static void test_parser(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
GDScriptParser parser;
Error err = parser.parse(p_code, p_script_path, false);
if (err != OK) {
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
}
GDScriptAnalyzer analyzer(&parser);
analyzer.analyze();
if (err != OK) {
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
}
#ifdef TOOLS_ENABLED
GDScriptParser::TreePrinter printer;
printer.print_tree(parser);
#endif
}
static void recursively_disassemble_functions(const Ref<GDScript> script, const Vector<String> &p_lines) {
for (const KeyValue<StringName, GDScriptFunction *> &E : script->get_member_functions()) {
const GDScriptFunction *func = E.value;
String signature = "Disassembling " + func->get_name().operator String() + "(";
for (int i = 0; i < func->get_argument_count(); i++) {
if (i > 0) {
signature += ", ";
}
signature += func->get_argument_name(i);
}
print_line(signature + ")");
#ifdef TOOLS_ENABLED
func->disassemble(p_lines);
#endif
print_line("");
print_line("");
}
for (const KeyValue<StringName, Ref<GDScript>> &F : script->get_subclasses()) {
const Ref<GDScript> inner_script = F.value;
print_line("");
print_line(vformat("Inner Class: %s", inner_script->get_script_class_name()));
print_line("");
recursively_disassemble_functions(inner_script, p_lines);
}
}
static void test_compiler(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
GDScriptParser parser;
Error err = parser.parse(p_code, p_script_path, false);
if (err != OK) {
print_line("Error in parser:");
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
return;
}
GDScriptAnalyzer analyzer(&parser);
err = analyzer.analyze();
if (err != OK) {
print_line("Error in analyzer:");
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
return;
}
GDScriptCompiler compiler;
Ref<GDScript> script;
script.instantiate();
script->set_path(p_script_path);
err = compiler.compile(&parser, script.ptr(), false);
if (err) {
print_line("Error in compiler:");
print_line(vformat("%02d:%02d: %s", compiler.get_error_line(), compiler.get_error_column(), compiler.get_error()));
return;
}
recursively_disassemble_functions(script, p_lines);
}
void test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
if (cmdlargs.is_empty()) {
return;
}
String test = cmdlargs.back()->get();
if (!test.ends_with(".gd")) {
print_line("This test expects a path to a GDScript file as its last parameter. Got: " + test);
return;
}
Ref<FileAccess> fa = FileAccess::open(test, FileAccess::READ);
ERR_FAIL_COND_MSG(fa.is_null(), "Could not open file: " + test);
// Initialize the language for the test routine.
init_language(fa->get_path_absolute().get_base_dir());
Vector<uint8_t> buf;
uint64_t flen = fa->get_length();
buf.resize(flen + 1);
fa->get_buffer(buf.ptrw(), flen);
buf.write[flen] = 0;
String code;
code.parse_utf8((const char *)&buf[0]);
Vector<String> lines;
int last = 0;
for (int i = 0; i <= code.length(); i++) {
if (code[i] == '\n' || code[i] == 0) {
lines.push_back(code.substr(last, i - last));
last = i + 1;
}
}
switch (p_type) {
case TEST_TOKENIZER:
test_tokenizer(code, lines);
break;
case TEST_PARSER:
test_parser(code, test, lines);
break;
case TEST_COMPILER:
test_compiler(code, test, lines);
break;
case TEST_BYTECODE:
print_line("Not implemented.");
}
finish_language();
}
} // namespace GDScriptTests