godot/platform/iphone/export
Hugo Locurcio fdb89a3f9a Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
"Bundle Identifier" is more well-understood among macOS and iOS
developers and is less ambiguous.

This is a slight breaking change as export presets will need to be
updated to account for this change.

See https://github.com/godotengine/godot-docs/pull/3295.
2020-06-19 09:59:38 +02:00
..
export.cpp Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets 2020-06-19 09:59:38 +02:00
export.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00