godot/modules/mono
Rémi Verschelde 6a2b8a263e
Merge pull request #26458 from neikeq/mono-build-cleanup
Mono: Add CPPPATH only to env_mono and cleanup build scripts
2019-04-08 12:50:51 +02:00
..
build_scripts Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
doc_classes doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
editor Merge pull request #27711 from neikeq/ifdef-clang-tidy 2019-04-08 12:24:30 +02:00
glue Merge pull request #27452 from Chaosus/direction_to 2019-04-08 12:00:54 +02:00
mono_gd Merge pull request #27711 from neikeq/ifdef-clang-tidy 2019-04-08 12:24:30 +02:00
utils Merge pull request #27711 from neikeq/ifdef-clang-tidy 2019-04-08 12:24:30 +02:00
config.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
csharp_script.cpp C#: Support type hints for exported Arrays 2019-04-06 12:14:43 +02:00
csharp_script.h Mono: Partially implement some Godot debug api functions 2019-03-07 21:02:57 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
signal_awaiter_utils.cpp C#: Add marshalling support for IEnumerable and IDictionary 2019-04-06 12:14:37 +02:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00