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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
canvas_item.cpp
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Allow negative indices in move_child()
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2022-09-10 03:54:04 +02:00 |
canvas_item.h
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Rename raise() to move_to_front()
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2022-09-06 22:13:06 +02:00 |
canvas_layer.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
canvas_layer.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
http_request.cpp
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[HTTPRequest] Cleanup, refactor deferred call.
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2022-09-20 18:39:10 +02:00 |
http_request.h
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[HTTPRequest] Cleanup, refactor deferred call.
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2022-09-20 18:39:10 +02:00 |
instance_placeholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
instance_placeholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
missing_node.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
missing_node.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
multiplayer_api.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
multiplayer_api.h
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
multiplayer_peer.cpp
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Simplify network GDExtension bindings using EXBIND macros.
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2022-09-01 19:10:22 +02:00 |
multiplayer_peer.h
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Simplify network GDExtension bindings using EXBIND macros.
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2022-09-01 19:10:22 +02:00 |
node.cpp
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Rename pos -> index on Node
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2022-10-14 19:56:34 +01:00 |
node.h
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Rename pos -> index on Node
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2022-10-14 19:56:34 +01:00 |
resource_preloader.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
resource_preloader.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
scene_tree.cpp
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Move Shortcut Context to Control and ensure that `shortcut_input` adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context.
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2022-10-13 21:07:19 +10:00 |
scene_tree.h
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Change time parameters and variables to double type
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2022-09-26 13:52:54 -05:00 |
shader_globals_override.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
shader_globals_override.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
timer.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
timer.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
viewport.cpp
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Expose Viewport::get_screen_transform to GDScript
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2022-10-15 23:37:59 +02:00 |
viewport.h
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Make sure to reset the tooltip of its gui_parent when the viewport is removed
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2022-10-04 11:58:02 +08:00 |
window.cpp
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Merge pull request #67232 from bruvzg/popup_edit
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2022-10-12 14:45:14 +02:00 |
window.h
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Prevent `Popup`s it the edited scene tree from closing on focus loss. Hide irrelevant `Popup` flags from the editor inspector.
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2022-10-11 08:55:00 +03:00 |