.. |
shaders
|
Support light size and soft shadows
|
2020-04-09 15:11:15 -03:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
light_cluster_builder.cpp
|
…
|
|
light_cluster_builder.h
|
Refactored shadowmapping.
|
2020-04-08 11:19:43 -03:00 |
rasterizer_canvas_rd.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
rasterizer_canvas_rd.h
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
rasterizer_effects_rd.cpp
|
Refactored shadowmapping.
|
2020-04-08 11:19:43 -03:00 |
rasterizer_effects_rd.h
|
Refactored shadowmapping.
|
2020-04-08 11:19:43 -03:00 |
rasterizer_rd.cpp
|
…
|
|
rasterizer_rd.h
|
…
|
|
rasterizer_scene_high_end_rd.cpp
|
Support light size and soft shadows
|
2020-04-09 15:11:15 -03:00 |
rasterizer_scene_high_end_rd.h
|
Support light size and soft shadows
|
2020-04-09 15:11:15 -03:00 |
rasterizer_scene_rd.cpp
|
Support light size and soft shadows
|
2020-04-09 15:11:15 -03:00 |
rasterizer_scene_rd.h
|
Support light size and soft shadows
|
2020-04-09 15:11:15 -03:00 |
rasterizer_storage_rd.cpp
|
Support light size and soft shadows
|
2020-04-09 15:11:15 -03:00 |
rasterizer_storage_rd.h
|
Refactored shadowmapping.
|
2020-04-08 11:19:43 -03:00 |
render_pipeline_vertex_format_cache_rd.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
render_pipeline_vertex_format_cache_rd.h
|
…
|
|
shader_compiler_rd.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
shader_compiler_rd.h
|
…
|
|
shader_rd.cpp
|
Replace NULL with nullptr
|
2020-04-02 13:38:00 +02:00 |
shader_rd.h
|
…
|
|