godot/scene
Rémi Verschelde e7905f4f48
Merge pull request #71045 from reduz/use-bitfield-in-core-types
Use BitField<> in core type masks
2023-01-09 08:33:26 +01:00
..
2d Merge pull request #70463 from DarkKilauea/nav-server-const 2023-01-08 22:50:05 +01:00
3d Merge pull request #70463 from DarkKilauea/nav-server-const 2023-01-08 22:50:05 +01:00
animation Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
audio One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Merge pull request #71045 from reduz/use-bitfield-in-core-types 2023-01-09 08:33:26 +01:00
main Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
resources Merge pull request #71037 from reduz/array-format-bitfield 2023-01-08 22:51:03 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00