godot/platform
Fabio Alessandrelli 27f22b29f8 [Web] Small fixes and enhancements.
- "Definitive" fix for ENOENT randomly disappearing from emscripten.
- Proper shutdown when setup fails.
- Re-enable WebGL explicit buffer swap.
- Re-enable optional per-pixel transparency.
- Add type cast to make closure compiler happy.
- Remove emscripten Safari WebGL workaround.
- Improve AudioWorklet cleanup.
2022-09-11 09:45:09 +02:00
..
android SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-08 10:00:02 +02:00
ios SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-08 10:00:02 +02:00
linuxbsd SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-08 10:00:02 +02:00
macos SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-08 10:00:02 +02:00
uwp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
web [Web] Small fixes and enhancements. 2022-09-11 09:45:09 +02:00
windows Merge pull request #44118 from Calinou/windows-enable-ansi-escape-codes 2022-09-08 19:53:04 +03:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00