godot/platform/osx
Hugo Locurcio ff1f0d2cb5
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.

This helps make the buildsystem easier to understand.
2020-11-09 15:48:30 +01:00
..
export Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub Remove `debug_symbols=full` in favor of `debug_symbols=yes` 2020-11-09 15:48:30 +01:00
context_gl_osx.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
context_gl_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_osx.mm Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
detect.py Remove `debug_symbols=full` in favor of `debug_symbols=yes` 2020-11-09 15:48:30 +01:00
dir_access_osx.h Hides special folders in FileDialog for macOS 2020-09-28 14:36:21 +08:00
dir_access_osx.mm Hides special folders in FileDialog for macOS 2020-09-28 14:36:21 +08:00
display_server_osx.h Add window click-through support. 2020-09-17 12:36:18 +03:00
display_server_osx.mm [macOS] Suppress momentum scrolling after key press or modifier change to prevent unexpected change of action. 2020-10-13 18:58:55 +03:00
godot_main_osx.mm t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
joypad_osx.cpp Update OSX GUID to SDL uid conversion. 2020-05-30 17:38:39 +01:00
joypad_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
os_osx.h Port ClassDB tests to use doctest 2020-08-16 16:41:02 +03:00
os_osx.mm Port ClassDB tests to use doctest 2020-08-16 16:41:02 +03:00
platform_config.h Remove obsolete GLES2 backend code 2020-08-13 10:04:53 +02:00
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
vulkan_context_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
vulkan_context_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00