2af2a84a03
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
29 lines
407 B
INI
29 lines
407 B
INI
[application]
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name="Platformer 3D"
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main_scene="res://stage.xml"
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icon="res://icon.png"
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[display]
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height=450
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stretch_2d=true
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[input]
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move_forward=[key(Up)]
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move_backwards=[key(Down)]
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move_left=[key(Left)]
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move_right=[key(Right)]
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jump=[key(Space)]
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shoot=[key(Z)]
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[rasterizer]
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max_shadow_buffer_size=1024
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framebuffer_shrink=1
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shadow_filter=3
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debug_shadow_maps=false
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fp16_framebuffer=true
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debug_hdr=false
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