godot/modules/openxr/editor
Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
..
SCsub
openxr_action_editor.cpp
openxr_action_editor.h
openxr_action_map_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
openxr_action_map_editor.h
openxr_action_set_editor.cpp
openxr_action_set_editor.h
openxr_editor_plugin.cpp
openxr_editor_plugin.h
openxr_interaction_profile_editor.cpp
openxr_interaction_profile_editor.h
openxr_select_action_dialog.cpp
openxr_select_action_dialog.h
openxr_select_interaction_profile_dialog.cpp
openxr_select_interaction_profile_dialog.h