godot/core/variant
antonWetzel 40a1d6d100 vector4 distance_squared_to and update csharp 2022-08-09 01:59:17 +02:00
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SCsub
array.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
array.h Add `any()` and `all()` methods to Array 2022-05-25 16:09:10 +02:00
binder_common.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
callable.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
callable.h Remove Signal connect binds 2022-07-29 16:26:13 +02:00
callable_bind.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
callable_bind.h Remove Signal connect binds 2022-07-29 16:26:13 +02:00
container_type_validate.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
dictionary.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
dictionary.h Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
method_ptrcall.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
native_ptr.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
type_info.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
typed_array.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
variant.cpp Variant large bucket memory pool - for Projection 2022-08-02 16:27:57 +01:00
variant.h Variant large bucket memory pool - for Projection 2022-08-02 16:27:57 +01:00
variant_call.cpp vector4 distance_squared_to and update csharp 2022-08-09 01:59:17 +02:00
variant_construct.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_construct.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_destruct.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
variant_destruct.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
variant_internal.h Variant large bucket memory pool - for Projection 2022-08-02 16:27:57 +01:00
variant_op.cpp Add `operator*` to `Plane` 2022-07-30 17:48:55 -05:00
variant_op.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_parser.cpp Fix Vector4 serialization 2022-07-29 12:09:03 +02:00
variant_parser.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
variant_setget.cpp Add some missing Vector4 methods 2022-07-26 02:35:42 +02:00
variant_setget.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
variant_utility.cpp Merge pull request #63361 from KoBeWi/floorf_lol 2022-08-06 22:25:27 +02:00