6b9ec810c6
Also implement get_connected_host and get_connected_port in WebSocketPeer (not supported in HTML5 due to browser limitation). Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to WebSocketServer.
236 lines
6.5 KiB
C++
236 lines
6.5 KiB
C++
/*************************************************************************/
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/* lws_peer.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef JAVASCRIPT_ENABLED
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#include "lws_peer.h"
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#include "core/io/ip.h"
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// Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows
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#if !defined(WINDOWS_ENABLED)
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#include <netinet/in.h>
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#endif
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#include "drivers/unix/socket_helpers.h"
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void LWSPeer::set_wsi(struct lws *p_wsi) {
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wsi = p_wsi;
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};
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void LWSPeer::set_write_mode(WriteMode p_mode) {
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write_mode = p_mode;
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}
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LWSPeer::WriteMode LWSPeer::get_write_mode() const {
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return write_mode;
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}
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Error LWSPeer::read_wsi(void *in, size_t len) {
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ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
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PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi));
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uint32_t size = peer_data->in_size;
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uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1;
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if (peer_data->rbr.space_left() < len + 5) {
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ERR_EXPLAIN("Buffer full! Dropping data");
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ERR_FAIL_V(FAILED);
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}
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copymem(&(peer_data->input_buffer[size]), in, len);
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size += len;
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peer_data->in_size = size;
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if (lws_is_final_fragment(wsi)) {
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peer_data->rbr.write((uint8_t *)&size, 4);
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peer_data->rbr.write((uint8_t *)&is_string, 1);
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peer_data->rbr.write(peer_data->input_buffer, size);
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peer_data->in_count++;
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peer_data->in_size = 0;
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}
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return OK;
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}
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Error LWSPeer::write_wsi() {
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ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
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PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi));
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PoolVector<uint8_t> tmp;
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int left = peer_data->rbw.data_left();
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uint32_t to_write = 0;
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if (left == 0 || peer_data->out_count == 0)
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return OK;
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peer_data->rbw.read((uint8_t *)&to_write, 4);
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peer_data->out_count--;
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if (left < to_write) {
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peer_data->rbw.advance_read(left);
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return FAILED;
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}
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tmp.resize(LWS_PRE + to_write);
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peer_data->rbw.read(&(tmp.write()[LWS_PRE]), to_write);
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lws_write(wsi, &(tmp.write()[LWS_PRE]), to_write, (enum lws_write_protocol)write_mode);
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tmp.resize(0);
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if (peer_data->out_count > 0)
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lws_callback_on_writable(wsi); // we want to write more!
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return OK;
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}
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Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
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PeerData *peer_data = (PeerData *)lws_wsi_user(wsi);
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peer_data->rbw.write((uint8_t *)&p_buffer_size, 4);
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peer_data->rbw.write(p_buffer, MIN(p_buffer_size, peer_data->rbw.space_left()));
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peer_data->out_count++;
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lws_callback_on_writable(wsi); // notify that we want to write
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return OK;
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};
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Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
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PeerData *peer_data = (PeerData *)lws_wsi_user(wsi);
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if (peer_data->in_count == 0)
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return ERR_UNAVAILABLE;
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uint32_t to_read = 0;
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uint32_t left = 0;
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uint8_t is_string = 0;
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r_buffer_size = 0;
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peer_data->rbr.read((uint8_t *)&to_read, 4);
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peer_data->in_count--;
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left = peer_data->rbr.data_left();
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if (left < to_read + 1) {
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peer_data->rbr.advance_read(left);
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return FAILED;
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}
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peer_data->rbr.read(&is_string, 1);
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peer_data->rbr.read(packet_buffer, to_read);
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*r_buffer = packet_buffer;
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r_buffer_size = to_read;
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_was_string = is_string;
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return OK;
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};
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int LWSPeer::get_available_packet_count() const {
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if (!is_connected_to_host())
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return 0;
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return ((PeerData *)lws_wsi_user(wsi))->in_count;
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};
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bool LWSPeer::was_string_packet() const {
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return _was_string;
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};
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bool LWSPeer::is_connected_to_host() const {
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return wsi != NULL;
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};
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void LWSPeer::close() {
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if (wsi != NULL) {
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struct lws *tmp = wsi;
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PeerData *data = ((PeerData *)lws_wsi_user(wsi));
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data->force_close = true;
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wsi = NULL;
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lws_callback_on_writable(tmp); // notify that we want to disconnect
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}
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};
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IP_Address LWSPeer::get_connected_host() const {
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ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address());
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IP_Address ip;
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int port = 0;
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socklen_t len;
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struct sockaddr_storage addr;
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int fd = lws_get_socket_fd(wsi);
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int ret = getpeername(fd, (struct sockaddr *)&addr, &len);
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ERR_FAIL_COND_V(ret != 0, IP_Address());
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_set_ip_addr_port(ip, port, &addr);
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return ip;
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};
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uint16_t LWSPeer::get_connected_port() const {
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ERR_FAIL_COND_V(!is_connected_to_host(), 0);
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IP_Address ip;
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int port = 0;
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socklen_t len;
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struct sockaddr_storage addr;
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int fd = lws_get_socket_fd(wsi);
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int ret = getpeername(fd, (struct sockaddr *)&addr, &len);
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ERR_FAIL_COND_V(ret != 0, 0);
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_set_ip_addr_port(ip, port, &addr);
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return port;
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};
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LWSPeer::LWSPeer() {
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wsi = NULL;
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_was_string = false;
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write_mode = WRITE_MODE_BINARY;
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};
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LWSPeer::~LWSPeer() {
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close();
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};
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#endif // JAVASCRIPT_ENABLED
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