godot/main
punto- cc08101d50 Input: make VibrationInfo protected to allow implementors to use it
(cherry picked from commit 41a7d07095)
2020-05-01 10:56:58 +02:00
..
tests Remove unused classes and stray headers 2020-03-25 11:38:54 +01:00
SCsub Gamepad: Fix parsing order for SDL2 controller databases 2020-01-08 12:26:53 +01:00
app_icon.png
default_controller_mappings.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2020-01-26 17:59:15 +01:00
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
godotcontrollerdb.txt
input_default.cpp Gamepad: Parse SDL_GAMECONTROLLERCONFIG env after default mappings 2020-01-08 11:43:44 +01:00
input_default.h Input: make VibrationInfo protected to allow implementors to use it 2020-05-01 10:56:58 +02:00
main.cpp DocData: Skip unexposed classes 2020-04-21 14:15:34 +02:00
main.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main_builders.py
main_timer_sync.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main_timer_sync.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
performance.cpp Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00
performance.h Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00
splash.png
splash_editor.png