godot/servers/rendering/renderer_rd/environment
Rémi Verschelde ecd4ab1e14 Merge pull request #66683 from clayjohn/SRGB-canvasitem
Default CanvasItem materials to use sRGB space for uniform colors
2022-10-05 11:44:52 +02:00
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fog.cpp Merge pull request #66683 from clayjohn/SRGB-canvasitem 2022-10-05 11:44:52 +02:00
fog.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
gi.cpp Merge pull request #66898 from aaronfranke/proj-mat-columns 2022-10-05 08:35:26 +02:00
gi.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
sky.cpp Merge pull request #66683 from clayjohn/SRGB-canvasitem 2022-10-05 11:44:52 +02:00
sky.h Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param 2022-09-02 13:49:53 +02:00