godot/main
bruvzg 455e8f0e33
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
(cherry picked from commit d48524a3f4)
2023-12-07 10:27:09 +01:00
..
SCsub
app_icon.png
main.cpp [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. 2023-12-07 10:27:09 +01:00
main.h Fix thread IDs. 2023-04-24 15:13:58 +02:00
main_builders.py
main_timer_sync.cpp Add frame delta smoothing option (4.x) 2023-05-16 13:57:25 +01:00
main_timer_sync.h Add frame delta smoothing option (4.x) 2023-05-16 13:57:25 +01:00
performance.cpp Fix 'Navigation Process' monitor initialization 2023-01-13 23:47:31 +01:00
performance.h Add NavigationServer Performance Monitor 2023-01-08 22:58:21 +01:00
splash.png