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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
editor_debugger_inspector.cpp
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Fix dialog spam when inspecting MeshInstance from model file
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2020-05-22 21:50:16 +02:00 |
editor_debugger_inspector.h
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Fix dialog spam when inspecting MeshInstance from model file
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2020-05-22 21:50:16 +02:00 |
editor_debugger_node.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_debugger_node.h
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Debugger: Save options in project metadata
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2020-11-17 13:03:37 +01:00 |
editor_debugger_server.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
editor_debugger_server.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_debugger_tree.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_debugger_tree.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
editor_network_profiler.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
editor_network_profiler.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
editor_performance_profiler.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_performance_profiler.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_profiler.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_profiler.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_visual_profiler.cpp
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Fix missed renamings from empty() to is_empty()
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2020-12-29 09:55:07 +01:00 |
editor_visual_profiler.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
script_editor_debugger.cpp
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Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far
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2020-12-28 14:57:31 +01:00 |
script_editor_debugger.h
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Added debugger plugin support
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2020-08-26 11:24:51 +05:30 |