7adf4cc9b5
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
110 lines
4.0 KiB
XML
110 lines
4.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="4.0">
|
|
<brief_description>
|
|
[AnimationTree] node resource that contains many blend type nodes.
|
|
</brief_description>
|
|
<description>
|
|
This node may contain a sub-tree of any other blend type nodes, such as mix, blend2, blend3, one shot, etc. This is one of the most commonly used roots.
|
|
</description>
|
|
<tutorials>
|
|
<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_node">
|
|
<return type="void" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<argument index="1" name="node" type="AnimationNode" />
|
|
<argument index="2" name="position" type="Vector2" default="Vector2(0, 0)" />
|
|
<description>
|
|
Adds an [AnimationNode] at the given [code]position[/code]. The [code]name[/code] is used to identify the created sub-node later.
|
|
</description>
|
|
</method>
|
|
<method name="connect_node">
|
|
<return type="void" />
|
|
<argument index="0" name="input_node" type="StringName" />
|
|
<argument index="1" name="input_index" type="int" />
|
|
<argument index="2" name="output_node" type="StringName" />
|
|
<description>
|
|
Connects the output of an [AnimationNode] as input for another [AnimationNode], at the input port specified by [code]input_index[/code].
|
|
</description>
|
|
</method>
|
|
<method name="disconnect_node">
|
|
<return type="void" />
|
|
<argument index="0" name="input_node" type="StringName" />
|
|
<argument index="1" name="input_index" type="int" />
|
|
<description>
|
|
Disconnects the node connected to the specified input.
|
|
</description>
|
|
</method>
|
|
<method name="get_node" qualifiers="const">
|
|
<return type="AnimationNode" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<description>
|
|
Returns the sub-node with the specified [code]name[/code].
|
|
</description>
|
|
</method>
|
|
<method name="get_node_position" qualifiers="const">
|
|
<return type="Vector2" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<description>
|
|
Returns the position of the sub-node with the specified [code]name[/code].
|
|
</description>
|
|
</method>
|
|
<method name="has_node" qualifiers="const">
|
|
<return type="bool" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<description>
|
|
Returns [code]true[/code] if a sub-node with specified [code]name[/code] exists.
|
|
</description>
|
|
</method>
|
|
<method name="remove_node">
|
|
<return type="void" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<description>
|
|
Removes a sub-node.
|
|
</description>
|
|
</method>
|
|
<method name="rename_node">
|
|
<return type="void" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<argument index="1" name="new_name" type="StringName" />
|
|
<description>
|
|
Changes the name of a sub-node.
|
|
</description>
|
|
</method>
|
|
<method name="set_node_position">
|
|
<return type="void" />
|
|
<argument index="0" name="name" type="StringName" />
|
|
<argument index="1" name="position" type="Vector2" />
|
|
<description>
|
|
Modifies the position of a sub-node.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2(0, 0)">
|
|
The global offset of all sub-nodes.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="CONNECTION_OK" value="0">
|
|
The connection was successful.
|
|
</constant>
|
|
<constant name="CONNECTION_ERROR_NO_INPUT" value="1">
|
|
The input node is [code]null[/code].
|
|
</constant>
|
|
<constant name="CONNECTION_ERROR_NO_INPUT_INDEX" value="2">
|
|
The specified input port is out of range.
|
|
</constant>
|
|
<constant name="CONNECTION_ERROR_NO_OUTPUT" value="3">
|
|
The output node is [code]null[/code].
|
|
</constant>
|
|
<constant name="CONNECTION_ERROR_SAME_NODE" value="4">
|
|
Input and output nodes are the same.
|
|
</constant>
|
|
<constant name="CONNECTION_ERROR_CONNECTION_EXISTS" value="5">
|
|
The specified connection already exists.
|
|
</constant>
|
|
</constants>
|
|
</class>
|