godot/modules/interactive_music/audio_stream_interactive.cpp
Juan Linietsky 43b78cd2ad Add interactive music support
This PR adds 3 types of audio streams used for interactive music support.

* AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options.
* AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams.
* AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled.

Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
2024-03-12 21:54:59 +01:00

1031 lines
35 KiB
C++

/**************************************************************************/
/* audio_stream_interactive.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "audio_stream_interactive.h"
#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
AudioStreamInteractive::AudioStreamInteractive() {
}
Ref<AudioStreamPlayback> AudioStreamInteractive::instantiate_playback() {
Ref<AudioStreamPlaybackInteractive> playback_transitioner;
playback_transitioner.instantiate();
playback_transitioner->stream = Ref<AudioStreamInteractive>(this);
return playback_transitioner;
}
String AudioStreamInteractive::get_stream_name() const {
return "Transitioner";
}
void AudioStreamInteractive::set_clip_count(int p_count) {
ERR_FAIL_COND(p_count < 0 || p_count > MAX_CLIPS);
AudioServer::get_singleton()->lock();
if (p_count < clip_count) {
// Removing should stop players.
version++;
}
#ifdef TOOLS_ENABLED
stream_name_cache = "";
if (p_count < clip_count) {
for (int i = 0; i < clip_count; i++) {
if (clips[i].auto_advance_next_clip >= p_count) {
clips[i].auto_advance_next_clip = 0;
clips[i].auto_advance = AUTO_ADVANCE_DISABLED;
}
}
for (KeyValue<TransitionKey, Transition> &K : transition_map) {
if (K.value.filler_clip >= p_count) {
K.value.use_filler_clip = false;
K.value.filler_clip = 0;
}
}
if (initial_clip >= p_count) {
initial_clip = 0;
}
}
#endif
clip_count = p_count;
AudioServer::get_singleton()->unlock();
notify_property_list_changed();
emit_signal(SNAME("parameter_list_changed"));
}
void AudioStreamInteractive::set_initial_clip(int p_clip) {
ERR_FAIL_INDEX(p_clip, clip_count);
initial_clip = p_clip;
}
int AudioStreamInteractive::get_initial_clip() const {
return initial_clip;
}
int AudioStreamInteractive::get_clip_count() const {
return clip_count;
}
void AudioStreamInteractive::set_clip_name(int p_clip, const StringName &p_name) {
ERR_FAIL_INDEX(p_clip, MAX_CLIPS);
clips[p_clip].name = p_name;
}
StringName AudioStreamInteractive::get_clip_name(int p_clip) const {
ERR_FAIL_COND_V(p_clip < -1 || p_clip >= MAX_CLIPS, StringName());
if (p_clip == CLIP_ANY) {
return RTR("All Clips");
}
return clips[p_clip].name;
}
void AudioStreamInteractive::set_clip_stream(int p_clip, const Ref<AudioStream> &p_stream) {
ERR_FAIL_INDEX(p_clip, MAX_CLIPS);
AudioServer::get_singleton()->lock();
if (clips[p_clip].stream.is_valid()) {
version++;
}
clips[p_clip].stream = p_stream;
AudioServer::get_singleton()->unlock();
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
if (clips[p_clip].name == StringName() && p_stream.is_valid()) {
String n;
if (!clips[p_clip].stream->get_name().is_empty()) {
n = clips[p_clip].stream->get_name().replace(",", " ");
} else if (clips[p_clip].stream->get_path().is_resource_file()) {
n = clips[p_clip].stream->get_path().get_file().get_basename().replace(",", " ");
n = n.capitalize();
}
if (n != "") {
clips[p_clip].name = n;
}
}
}
#endif
#ifdef TOOLS_ENABLED
stream_name_cache = "";
notify_property_list_changed(); // Hints change if stream changes.
emit_signal(SNAME("parameter_list_changed"));
#endif
}
Ref<AudioStream> AudioStreamInteractive::get_clip_stream(int p_clip) const {
ERR_FAIL_INDEX_V(p_clip, MAX_CLIPS, Ref<AudioStream>());
return clips[p_clip].stream;
}
void AudioStreamInteractive::set_clip_auto_advance(int p_clip, AutoAdvanceMode p_mode) {
ERR_FAIL_INDEX(p_clip, MAX_CLIPS);
ERR_FAIL_INDEX(p_mode, 3);
clips[p_clip].auto_advance = p_mode;
notify_property_list_changed();
}
AudioStreamInteractive::AutoAdvanceMode AudioStreamInteractive::get_clip_auto_advance(int p_clip) const {
ERR_FAIL_INDEX_V(p_clip, MAX_CLIPS, AUTO_ADVANCE_DISABLED);
return clips[p_clip].auto_advance;
}
void AudioStreamInteractive::set_clip_auto_advance_next_clip(int p_clip, int p_index) {
ERR_FAIL_INDEX(p_clip, MAX_CLIPS);
clips[p_clip].auto_advance_next_clip = p_index;
}
int AudioStreamInteractive::get_clip_auto_advance_next_clip(int p_clip) const {
ERR_FAIL_INDEX_V(p_clip, MAX_CLIPS, -1);
return clips[p_clip].auto_advance_next_clip;
}
// TRANSITIONS
void AudioStreamInteractive::_set_transitions(const Dictionary &p_transitions) {
List<Variant> keys;
p_transitions.get_key_list(&keys);
for (const Variant &K : keys) {
Vector2i k = K;
Dictionary data = p_transitions[K];
ERR_CONTINUE(!data.has("from_time"));
ERR_CONTINUE(!data.has("to_time"));
ERR_CONTINUE(!data.has("fade_mode"));
ERR_CONTINUE(!data.has("fade_beats"));
bool use_filler_clip = false;
int filler_clip = 0;
if (data.has("use_filler_clip") && data.has("filler_clip")) {
use_filler_clip = data["use_filler_clip"];
filler_clip = data["filler_clip"];
}
bool hold_previous = data.has("hold_previous") ? bool(data["hold_previous"]) : false;
add_transition(k.x, k.y, TransitionFromTime(int(data["from_time"])), TransitionToTime(int(data["to_time"])), FadeMode(int(data["fade_mode"])), data["fade_beats"], use_filler_clip, filler_clip, hold_previous);
}
}
Dictionary AudioStreamInteractive::_get_transitions() const {
Vector<Vector2i> keys;
for (const KeyValue<TransitionKey, Transition> &K : transition_map) {
keys.push_back(Vector2i(K.key.from_clip, K.key.to_clip));
}
keys.sort();
Dictionary ret;
for (int i = 0; i < keys.size(); i++) {
const Transition &tr = transition_map[TransitionKey(keys[i].x, keys[i].y)];
Dictionary data;
data["from_time"] = tr.from_time;
data["to_time"] = tr.to_time;
data["fade_mode"] = tr.fade_mode;
data["fade_beats"] = tr.fade_beats;
if (tr.use_filler_clip) {
data["use_filler_clip"] = true;
data["filler_clip"] = tr.filler_clip;
}
if (tr.hold_previous) {
data["hold_previous"] = true;
}
ret[keys[i]] = data;
}
return ret;
}
bool AudioStreamInteractive::has_transition(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
return transition_map.has(tk);
}
void AudioStreamInteractive::erase_transition(int p_from_clip, int p_to_clip) {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND(!transition_map.has(tk));
AudioDriver::get_singleton()->lock();
transition_map.erase(tk);
AudioDriver::get_singleton()->unlock();
}
PackedInt32Array AudioStreamInteractive::get_transition_list() const {
PackedInt32Array ret;
for (const KeyValue<TransitionKey, Transition> &K : transition_map) {
ret.push_back(K.key.from_clip);
ret.push_back(K.key.to_clip);
}
return ret;
}
void AudioStreamInteractive::add_transition(int p_from_clip, int p_to_clip, TransitionFromTime p_from_time, TransitionToTime p_to_time, FadeMode p_fade_mode, float p_fade_beats, bool p_use_filler_flip, int p_filler_clip, bool p_hold_previous) {
ERR_FAIL_COND(p_from_clip < CLIP_ANY || p_from_clip >= clip_count);
ERR_FAIL_COND(p_to_clip < CLIP_ANY || p_to_clip >= clip_count);
ERR_FAIL_UNSIGNED_INDEX(p_from_time, TRANSITION_FROM_TIME_MAX);
ERR_FAIL_UNSIGNED_INDEX(p_to_time, TRANSITION_TO_TIME_MAX);
ERR_FAIL_UNSIGNED_INDEX(p_fade_mode, FADE_MAX);
Transition tr;
tr.from_time = p_from_time;
tr.to_time = p_to_time;
tr.fade_mode = p_fade_mode;
tr.fade_beats = p_fade_beats;
tr.use_filler_clip = p_use_filler_flip;
tr.filler_clip = p_filler_clip;
tr.hold_previous = p_hold_previous;
TransitionKey tk(p_from_clip, p_to_clip);
AudioDriver::get_singleton()->lock();
transition_map[tk] = tr;
AudioDriver::get_singleton()->unlock();
}
AudioStreamInteractive::TransitionFromTime AudioStreamInteractive::get_transition_from_time(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), TRANSITION_FROM_TIME_END);
return transition_map[tk].from_time;
}
AudioStreamInteractive::TransitionToTime AudioStreamInteractive::get_transition_to_time(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), TRANSITION_TO_TIME_START);
return transition_map[tk].to_time;
}
AudioStreamInteractive::FadeMode AudioStreamInteractive::get_transition_fade_mode(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), FADE_DISABLED);
return transition_map[tk].fade_mode;
}
float AudioStreamInteractive::get_transition_fade_beats(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), -1);
return transition_map[tk].fade_beats;
}
bool AudioStreamInteractive::is_transition_using_filler_clip(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), false);
return transition_map[tk].use_filler_clip;
}
int AudioStreamInteractive::get_transition_filler_clip(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), -1);
return transition_map[tk].filler_clip;
}
bool AudioStreamInteractive::is_transition_holding_previous(int p_from_clip, int p_to_clip) const {
TransitionKey tk(p_from_clip, p_to_clip);
ERR_FAIL_COND_V(!transition_map.has(tk), false);
return transition_map[tk].hold_previous;
}
#ifdef TOOLS_ENABLED
PackedStringArray AudioStreamInteractive::_get_linked_undo_properties(const String &p_property, const Variant &p_new_value) const {
PackedStringArray ret;
if (p_property.begins_with("clip_") && p_property.ends_with("/stream")) {
int clip = p_property.get_slicec('_', 1).to_int();
if (clip < clip_count) {
ret.push_back("clip_" + itos(clip) + "/name");
}
}
if (p_property == "clip_count") {
int new_clip_count = p_new_value;
if (new_clip_count < clip_count) {
for (int i = 0; i < clip_count; i++) {
if (clips[i].auto_advance_next_clip >= new_clip_count) {
ret.push_back("clip_" + itos(i) + "/auto_advance");
ret.push_back("clip_" + itos(i) + "/next_clip");
}
}
ret.push_back("_transitions");
if (initial_clip >= new_clip_count) {
ret.push_back("initial_clip");
}
}
}
return ret;
}
template <class T>
static void _test_and_swap(T &p_elem, uint32_t p_a, uint32_t p_b) {
if ((uint32_t)p_elem == p_a) {
p_elem = p_b;
} else if (uint32_t(p_elem) == p_b) {
p_elem = p_a;
}
}
void AudioStreamInteractive::_inspector_array_swap_clip(uint32_t p_item_a, uint32_t p_item_b) {
ERR_FAIL_INDEX(p_item_a, (uint32_t)clip_count);
ERR_FAIL_UNSIGNED_INDEX(p_item_b, (uint32_t)clip_count);
for (int i = 0; i < clip_count; i++) {
_test_and_swap(clips[i].auto_advance_next_clip, p_item_a, p_item_b);
}
Vector<TransitionKey> to_remove;
HashMap<TransitionKey, Transition, TransitionKeyHasher> to_add;
for (KeyValue<TransitionKey, Transition> &K : transition_map) {
if (K.key.from_clip == p_item_a || K.key.from_clip == p_item_b || K.key.to_clip == p_item_a || K.key.to_clip == p_item_b) {
to_remove.push_back(K.key);
TransitionKey new_key = K.key;
_test_and_swap(new_key.from_clip, p_item_a, p_item_b);
_test_and_swap(new_key.to_clip, p_item_a, p_item_b);
to_add[new_key] = K.value;
}
}
for (int i = 0; i < to_remove.size(); i++) {
transition_map.erase(to_remove[i]);
}
for (KeyValue<TransitionKey, Transition> &K : to_add) {
transition_map.insert(K.key, K.value);
}
SWAP(clips[p_item_a], clips[p_item_b]);
stream_name_cache = "";
notify_property_list_changed();
emit_signal(SNAME("parameter_list_changed"));
}
String AudioStreamInteractive::_get_streams_hint() const {
if (!stream_name_cache.is_empty()) {
return stream_name_cache;
}
for (int i = 0; i < clip_count; i++) {
if (i > 0) {
stream_name_cache += ",";
}
String n = String(clips[i].name).replace(",", " ");
if (n == "" && clips[i].stream.is_valid()) {
if (!clips[i].stream->get_name().is_empty()) {
n = clips[i].stream->get_name().replace(",", " ");
} else if (clips[i].stream->get_path().is_resource_file()) {
n = clips[i].stream->get_path().get_file().replace(",", " ");
}
}
if (n == "") {
n = "Clip " + itos(i);
}
stream_name_cache += n;
}
return stream_name_cache;
}
#endif
void AudioStreamInteractive::_validate_property(PropertyInfo &r_property) const {
String prop = r_property.name;
#ifdef TOOLS_ENABLED
if (prop == "switch_to") {
r_property.hint_string = _get_streams_hint();
return;
}
#endif
if (prop == "initial_clip") {
#ifdef TOOLS_ENABLED
r_property.hint_string = _get_streams_hint();
#endif
} else if (prop.begins_with("clip_") && prop != "clip_count") {
int clip = prop.get_slicec('_', 1).to_int();
if (clip >= clip_count) {
r_property.usage = PROPERTY_USAGE_INTERNAL;
} else if (prop == "clip_" + itos(clip) + "/next_clip") {
if (clips[clip].auto_advance != AUTO_ADVANCE_ENABLED) {
r_property.usage = 0;
} else {
#ifdef TOOLS_ENABLED
r_property.hint_string = _get_streams_hint();
#endif
}
}
}
}
void AudioStreamInteractive::get_parameter_list(List<Parameter> *r_parameters) {
String clip_names;
for (int i = 0; i < clip_count; i++) {
clip_names += ",";
clip_names += clips[i].name;
}
r_parameters->push_back(Parameter(PropertyInfo(Variant::STRING, "switch_to_clip", PROPERTY_HINT_ENUM, clip_names, PROPERTY_USAGE_EDITOR), ""));
}
void AudioStreamInteractive::_bind_methods() {
#ifdef TOOLS_ENABLED
ClassDB::bind_method(D_METHOD("_get_linked_undo_properties", "for_property", "for_value"), &AudioStreamInteractive::_get_linked_undo_properties);
ClassDB::bind_method(D_METHOD("_inspector_array_swap_clip", "a", "b"), &AudioStreamInteractive::_inspector_array_swap_clip);
#endif
// CLIPS
ClassDB::bind_method(D_METHOD("set_clip_count", "clip_count"), &AudioStreamInteractive::set_clip_count);
ClassDB::bind_method(D_METHOD("get_clip_count"), &AudioStreamInteractive::get_clip_count);
ClassDB::bind_method(D_METHOD("set_initial_clip", "clip_index"), &AudioStreamInteractive::set_initial_clip);
ClassDB::bind_method(D_METHOD("get_initial_clip"), &AudioStreamInteractive::get_initial_clip);
ClassDB::bind_method(D_METHOD("set_clip_name", "clip_index", "name"), &AudioStreamInteractive::set_clip_name);
ClassDB::bind_method(D_METHOD("get_clip_name", "clip_index"), &AudioStreamInteractive::get_clip_name);
ClassDB::bind_method(D_METHOD("set_clip_stream", "clip_index", "stream"), &AudioStreamInteractive::set_clip_stream);
ClassDB::bind_method(D_METHOD("get_clip_stream", "clip_index"), &AudioStreamInteractive::get_clip_stream);
ClassDB::bind_method(D_METHOD("set_clip_auto_advance", "clip_index", "mode"), &AudioStreamInteractive::set_clip_auto_advance);
ClassDB::bind_method(D_METHOD("get_clip_auto_advance", "clip_index"), &AudioStreamInteractive::get_clip_auto_advance);
ClassDB::bind_method(D_METHOD("set_clip_auto_advance_next_clip", "clip_index", "auto_advance_next_clip"), &AudioStreamInteractive::set_clip_auto_advance_next_clip);
ClassDB::bind_method(D_METHOD("get_clip_auto_advance_next_clip", "clip_index"), &AudioStreamInteractive::get_clip_auto_advance_next_clip);
ADD_PROPERTY(PropertyInfo(Variant::INT, "initial_clip", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_DEFAULT), "set_initial_clip", "get_initial_clip");
ADD_PROPERTY(PropertyInfo(Variant::INT, "clip_count", PROPERTY_HINT_RANGE, "1," + itos(MAX_CLIPS), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Clips,clip_,page_size=999,unfoldable,numbered,swap_method=_inspector_array_swap_clip,add_button_text=" + String(RTR("Add Clip"))), "set_clip_count", "get_clip_count");
for (int i = 0; i < MAX_CLIPS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::STRING_NAME, "clip_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_clip_name", "get_clip_name", i);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "clip_" + itos(i) + "/stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_clip_stream", "get_clip_stream", i);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "clip_" + itos(i) + "/auto_advance", PROPERTY_HINT_ENUM, "Disabled,Enabled,ReturnToHold", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_clip_auto_advance", "get_clip_auto_advance", i);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "clip_" + itos(i) + "/next_clip", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_clip_auto_advance_next_clip", "get_clip_auto_advance_next_clip", i);
}
// TRANSITIONS
ClassDB::bind_method(D_METHOD("add_transition", "from_clip", "to_clip", "from_time", "to_time", "fade_mode", "fade_beats", "use_filler_clip", "filler_clip", "hold_previous"), &AudioStreamInteractive::add_transition, DEFVAL(false), DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("has_transition", "from_clip", "to_clip"), &AudioStreamInteractive::has_transition);
ClassDB::bind_method(D_METHOD("erase_transition", "from_clip", "to_clip"), &AudioStreamInteractive::erase_transition);
ClassDB::bind_method(D_METHOD("get_transition_list"), &AudioStreamInteractive::get_transition_list);
ClassDB::bind_method(D_METHOD("get_transition_from_time", "from_clip", "to_clip"), &AudioStreamInteractive::get_transition_from_time);
ClassDB::bind_method(D_METHOD("get_transition_to_time", "from_clip", "to_clip"), &AudioStreamInteractive::get_transition_to_time);
ClassDB::bind_method(D_METHOD("get_transition_fade_mode", "from_clip", "to_clip"), &AudioStreamInteractive::get_transition_fade_mode);
ClassDB::bind_method(D_METHOD("get_transition_fade_beats", "from_clip", "to_clip"), &AudioStreamInteractive::get_transition_fade_beats);
ClassDB::bind_method(D_METHOD("is_transition_using_filler_clip", "from_clip", "to_clip"), &AudioStreamInteractive::is_transition_using_filler_clip);
ClassDB::bind_method(D_METHOD("get_transition_filler_clip", "from_clip", "to_clip"), &AudioStreamInteractive::get_transition_filler_clip);
ClassDB::bind_method(D_METHOD("is_transition_holding_previous", "from_clip", "to_clip"), &AudioStreamInteractive::is_transition_holding_previous);
ClassDB::bind_method(D_METHOD("_set_transitions", "transitions"), &AudioStreamInteractive::_set_transitions);
ClassDB::bind_method(D_METHOD("_get_transitions"), &AudioStreamInteractive::_get_transitions);
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_transitions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_transitions", "_get_transitions");
BIND_ENUM_CONSTANT(TRANSITION_FROM_TIME_IMMEDIATE);
BIND_ENUM_CONSTANT(TRANSITION_FROM_TIME_NEXT_BEAT);
BIND_ENUM_CONSTANT(TRANSITION_FROM_TIME_NEXT_BAR);
BIND_ENUM_CONSTANT(TRANSITION_FROM_TIME_END);
BIND_ENUM_CONSTANT(TRANSITION_TO_TIME_SAME_POSITION);
BIND_ENUM_CONSTANT(TRANSITION_TO_TIME_START);
BIND_ENUM_CONSTANT(FADE_DISABLED);
BIND_ENUM_CONSTANT(FADE_IN);
BIND_ENUM_CONSTANT(FADE_OUT);
BIND_ENUM_CONSTANT(FADE_CROSS);
BIND_ENUM_CONSTANT(FADE_AUTOMATIC);
BIND_ENUM_CONSTANT(AUTO_ADVANCE_DISABLED);
BIND_ENUM_CONSTANT(AUTO_ADVANCE_ENABLED);
BIND_ENUM_CONSTANT(AUTO_ADVANCE_RETURN_TO_HOLD);
BIND_CONSTANT(CLIP_ANY);
}
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
AudioStreamPlaybackInteractive::AudioStreamPlaybackInteractive() {
}
AudioStreamPlaybackInteractive::~AudioStreamPlaybackInteractive() {
}
void AudioStreamPlaybackInteractive::stop() {
if (!active) {
return;
}
active = false;
for (int i = 0; i < AudioStreamInteractive::MAX_CLIPS; i++) {
if (states[i].playback.is_valid()) {
states[i].playback->stop();
}
states[i].fade_speed = 0.0;
states[i].fade_volume = 0.0;
states[i].fade_wait = 0.0;
states[i].reset_fade();
states[i].active = false;
states[i].auto_advance = -1;
states[i].first_mix = true;
}
}
void AudioStreamPlaybackInteractive::start(double p_from_pos) {
if (active) {
stop();
}
if (version != stream->version) {
for (int i = 0; i < AudioStreamInteractive::MAX_CLIPS; i++) {
Ref<AudioStream> src_stream;
if (i < stream->clip_count) {
src_stream = stream->clips[i].stream;
}
if (states[i].stream != src_stream) {
states[i].stream.unref();
states[i].playback.unref();
states[i].stream = src_stream;
states[i].playback = src_stream->instantiate_playback();
}
}
version = stream->version;
}
int current = stream->initial_clip;
if (current < 0 || current >= stream->clip_count) {
return; // No playback possible.
}
if (!states[current].playback.is_valid()) {
return; //no playback possible
}
active = true;
_queue(current, false);
}
void AudioStreamPlaybackInteractive::_queue(int p_to_clip_index, bool p_is_auto_advance) {
ERR_FAIL_INDEX(p_to_clip_index, stream->clip_count);
ERR_FAIL_COND(states[p_to_clip_index].playback.is_null());
if (playback_current == -1) {
// Nothing to do, start.
int current = p_to_clip_index;
State &state = states[current];
state.active = true;
state.fade_wait = 0;
state.fade_volume = 1.0;
state.fade_speed = 0;
state.first_mix = true;
state.playback->start(0);
playback_current = current;
if (stream->clips[current].auto_advance == AudioStreamInteractive::AUTO_ADVANCE_ENABLED && stream->clips[current].auto_advance_next_clip >= 0 && stream->clips[current].auto_advance_next_clip < stream->clip_count && stream->clips[current].auto_advance_next_clip != current) {
//prepare auto advance
state.auto_advance = stream->clips[current].auto_advance_next_clip;
}
return;
}
for (int i = 0; i < stream->clip_count; i++) {
if (i == playback_current || i == p_to_clip_index) {
continue;
}
if (states[i].active && states[i].fade_wait > 0) { // Waiting to kick in, terminate because change of plans.
states[i].playback->stop();
states[i].reset_fade();
states[i].active = false;
}
}
State &from_state = states[playback_current];
State &to_state = states[p_to_clip_index];
AudioStreamInteractive::Transition transition; // Use an empty transition by default
AudioStreamInteractive::TransitionKey tkeys[4] = {
AudioStreamInteractive::TransitionKey(playback_current, p_to_clip_index),
AudioStreamInteractive::TransitionKey(playback_current, AudioStreamInteractive::CLIP_ANY),
AudioStreamInteractive::TransitionKey(AudioStreamInteractive::CLIP_ANY, p_to_clip_index),
AudioStreamInteractive::TransitionKey(AudioStreamInteractive::CLIP_ANY, AudioStreamInteractive::CLIP_ANY)
};
for (int i = 0; i < 4; i++) {
if (stream->transition_map.has(tkeys[i])) {
transition = stream->transition_map[tkeys[i]];
break;
}
}
if (transition.fade_mode == AudioStreamInteractive::FADE_AUTOMATIC) {
// Adjust automatic mode based on context.
if (transition.to_time == AudioStreamInteractive::TRANSITION_TO_TIME_START) {
transition.fade_mode = AudioStreamInteractive::FADE_OUT;
} else {
transition.fade_mode = AudioStreamInteractive::FADE_CROSS;
}
}
if (p_is_auto_advance) {
transition.from_time = AudioStreamInteractive::TRANSITION_FROM_TIME_END;
if (transition.to_time == AudioStreamInteractive::TRANSITION_TO_TIME_SAME_POSITION) {
transition.to_time = AudioStreamInteractive::TRANSITION_TO_TIME_START;
}
}
// Prepare the fadeout
float current_pos = from_state.playback->get_playback_position();
float src_fade_wait = 0;
float dst_seek_to = 0;
float fade_speed = 0;
bool src_no_loop = false;
if (from_state.stream->get_bpm()) {
// Check if source speed has BPM, if so, transition syncs to BPM
float beat_sec = 60 / float(from_state.stream->get_bpm());
switch (transition.from_time) {
case AudioStreamInteractive::TRANSITION_FROM_TIME_IMMEDIATE: {
src_fade_wait = 0;
} break;
case AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BEAT: {
float remainder = Math::fmod(current_pos, beat_sec);
src_fade_wait = beat_sec - remainder;
} break;
case AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BAR: {
float bar_sec = beat_sec * from_state.stream->get_bar_beats();
float remainder = Math::fmod(current_pos, bar_sec);
src_fade_wait = bar_sec - remainder;
} break;
case AudioStreamInteractive::TRANSITION_FROM_TIME_END: {
float end = from_state.stream->get_beat_count() > 0 ? float(from_state.stream->get_beat_count() * beat_sec) : from_state.stream->get_length();
if (end == 0) {
// Stream does not have a length.
src_fade_wait = 0;
} else {
src_fade_wait = end - current_pos;
}
if (!from_state.stream->has_loop()) {
src_no_loop = true;
}
} break;
default: {
}
}
// Fade speed also aligned to BPM
fade_speed = 1.0 / (transition.fade_beats * beat_sec);
} else {
// Source has no BPM, so just simple transition.
if (transition.from_time == AudioStreamInteractive::TRANSITION_FROM_TIME_END && from_state.stream->get_length() > 0) {
float end = from_state.stream->get_length();
src_fade_wait = end - current_pos;
if (!from_state.stream->has_loop()) {
src_no_loop = true;
}
} else {
src_fade_wait = 0;
}
fade_speed = 1.0 / transition.fade_beats;
}
if (transition.to_time == AudioStreamInteractive::TRANSITION_TO_TIME_PREVIOUS_POSITION && to_state.stream->get_length() > 0.0) {
dst_seek_to = to_state.previous_position;
} else if (transition.to_time == AudioStreamInteractive::TRANSITION_TO_TIME_SAME_POSITION && transition.from_time != AudioStreamInteractive::TRANSITION_FROM_TIME_END && to_state.stream->get_length() > 0.0) {
// Seeking to basically same position as when we start fading.
dst_seek_to = current_pos + src_fade_wait;
float end;
if (to_state.stream->get_bpm() > 0 && to_state.stream->get_beat_count()) {
float beat_sec = 60 / float(to_state.stream->get_bpm());
end = to_state.stream->get_beat_count() * beat_sec;
} else {
end = to_state.stream->get_length();
}
if (dst_seek_to > end) {
// Seeking too far away.
dst_seek_to = 0; //past end, loop to beginning.
}
} else {
// Seek to Start
dst_seek_to = 0.0;
}
if (transition.fade_mode == AudioStreamInteractive::FADE_DISABLED || transition.fade_mode == AudioStreamInteractive::FADE_IN) {
if (src_no_loop) {
// If there is no fade in the source stream, then let it continue until it ends.
from_state.fade_wait = 0;
from_state.fade_speed = 0;
} else {
// Otherwise force a very quick fade to avoid clicks
from_state.fade_wait = src_fade_wait;
from_state.fade_speed = 1.0 / -0.001;
}
} else {
// Regular fade.
from_state.fade_wait = src_fade_wait;
from_state.fade_speed = -fade_speed;
}
// keep volume, since it may have been fading in from something else.
to_state.playback->start(dst_seek_to);
to_state.active = true;
to_state.fade_volume = 0.0;
to_state.first_mix = true;
int auto_advance_to = -1;
if (stream->clips[p_to_clip_index].auto_advance == AudioStreamInteractive::AUTO_ADVANCE_ENABLED) {
int next_clip = stream->clips[p_to_clip_index].auto_advance_next_clip;
if (next_clip >= 0 && next_clip < (int)stream->clip_count && states[next_clip].playback.is_valid() && next_clip != p_to_clip_index && next_clip != playback_current && (!transition.use_filler_clip || next_clip != transition.filler_clip)) {
auto_advance_to = next_clip;
}
}
if (return_memory != -1 && stream->clips[p_to_clip_index].auto_advance == AudioStreamInteractive::AUTO_ADVANCE_RETURN_TO_HOLD) {
auto_advance_to = return_memory;
return_memory = -1;
}
if (transition.hold_previous) {
return_memory = playback_current;
}
if (transition.use_filler_clip && transition.filler_clip >= 0 && transition.filler_clip < (int)stream->clip_count && states[transition.filler_clip].playback.is_valid() && playback_current != transition.filler_clip && p_to_clip_index != transition.filler_clip) {
State &filler_state = states[transition.filler_clip];
filler_state.playback->start(0);
filler_state.active = true;
// Filler state does not fade (bake fade in the audio clip if you want fading.
filler_state.fade_volume = 1.0;
filler_state.fade_speed = 0.0;
filler_state.fade_wait = src_fade_wait;
filler_state.first_mix = true;
float filler_end;
if (filler_state.stream->get_bpm() > 0 && filler_state.stream->get_beat_count() > 0) {
float filler_beat_sec = 60 / float(filler_state.stream->get_bpm());
filler_end = filler_beat_sec * filler_state.stream->get_beat_count();
} else {
filler_end = filler_state.stream->get_length();
}
if (!filler_state.stream->has_loop()) {
src_no_loop = true;
}
if (transition.fade_mode == AudioStreamInteractive::FADE_DISABLED || transition.fade_mode == AudioStreamInteractive::FADE_OUT) {
// No fading, immediately start at full volume.
to_state.fade_volume = 0.0;
to_state.fade_speed = 1.0; //start at full volume, as filler is meant as a transition.
} else {
// Fade enable, prepare fade.
to_state.fade_volume = 0.0;
to_state.fade_speed = fade_speed;
}
to_state.fade_wait = src_fade_wait + filler_end;
} else {
to_state.fade_wait = src_fade_wait;
if (transition.fade_mode == AudioStreamInteractive::FADE_DISABLED || transition.fade_mode == AudioStreamInteractive::FADE_OUT) {
to_state.fade_volume = 1.0;
to_state.fade_speed = 0.0;
} else {
to_state.fade_volume = 0.0;
to_state.fade_speed = fade_speed;
}
to_state.auto_advance = auto_advance_to;
}
}
void AudioStreamPlaybackInteractive::seek(double p_time) {
// Seek not supported
}
int AudioStreamPlaybackInteractive::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
if (active && version != stream->version) {
stop();
}
if (switch_request != -1) {
_queue(switch_request, false);
switch_request = -1;
}
if (!active) {
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0.0, 0.0);
}
return p_frames;
}
int todo = p_frames;
while (todo) {
int to_mix = MIN(todo, BUFFER_SIZE);
_mix_internal(to_mix);
for (int i = 0; i < to_mix; i++) {
p_buffer[i] = mix_buffer[i];
}
p_buffer += to_mix;
todo -= to_mix;
}
return p_frames;
}
void AudioStreamPlaybackInteractive::_mix_internal(int p_frames) {
for (int i = 0; i < p_frames; i++) {
mix_buffer[i] = AudioFrame(0, 0);
}
for (int i = 0; i < stream->clip_count; i++) {
if (!states[i].active) {
continue;
}
_mix_internal_state(i, p_frames);
}
}
void AudioStreamPlaybackInteractive::_mix_internal_state(int p_state_idx, int p_frames) {
State &state = states[p_state_idx];
double mix_rate = double(AudioServer::get_singleton()->get_mix_rate());
double frame_inc = 1.0 / mix_rate;
int from_frame = 0;
int queue_next = -1;
if (state.first_mix) {
// Did not start mixing yet, wait.
double mix_time = p_frames * frame_inc;
if (state.fade_wait < mix_time) {
// time to start!
from_frame = state.fade_wait * mix_rate;
state.fade_wait = 0;
queue_next = state.auto_advance;
playback_current = p_state_idx;
state.first_mix = false;
} else {
// This is for fade in of new stream.
state.fade_wait -= mix_time;
return; // Nothing to do
}
}
state.previous_position = state.playback->get_playback_position();
state.playback->mix(temp_buffer + from_frame, 1.0, p_frames - from_frame);
double frame_fade_inc = state.fade_speed * frame_inc;
for (int i = from_frame; i < p_frames; i++) {
if (state.fade_wait) {
// This is for fade out of existing stream;
state.fade_wait -= frame_inc;
if (state.fade_wait < 0.0) {
state.fade_wait = 0.0;
}
} else if (frame_fade_inc > 0) {
state.fade_volume += frame_fade_inc;
if (state.fade_volume >= 1.0) {
state.fade_speed = 0.0;
frame_fade_inc = 0.0;
state.fade_volume = 1.0;
}
} else if (frame_fade_inc < 0.0) {
state.fade_volume += frame_fade_inc;
if (state.fade_volume <= 0.0) {
state.fade_speed = 0.0;
frame_fade_inc = 0.0;
state.fade_volume = 0.0;
state.playback->stop(); // Stop playback and break, no point to continue mixing
break;
}
}
mix_buffer[i] += temp_buffer[i] * state.fade_volume;
state.previous_position += frame_inc;
}
if (!state.playback->is_playing()) {
// It finished because it either reached end or faded out, so deactivate and continue.
state.active = false;
}
if (queue_next != -1) {
_queue(queue_next, true);
}
}
void AudioStreamPlaybackInteractive::tag_used_streams() {
for (int i = 0; i < stream->clip_count; i++) {
if (states[i].active && !states[i].first_mix && states[i].playback->is_playing()) {
states[i].stream->tag_used(states[i].playback->get_playback_position());
}
}
stream->tag_used(0);
}
void AudioStreamPlaybackInteractive::switch_to_clip_by_name(const StringName &p_name) {
if (p_name == StringName()) {
switch_request = -1;
return;
}
for (int i = 0; i < stream->get_clip_count(); i++) {
if (stream->get_clip_name(i) == p_name) {
switch_request = i;
return;
}
}
ERR_FAIL_MSG("Clip not found: " + String(p_name));
}
void AudioStreamPlaybackInteractive::set_parameter(const StringName &p_name, const Variant &p_value) {
if (p_name == SNAME("switch_to_clip")) {
switch_to_clip_by_name(p_value);
}
}
Variant AudioStreamPlaybackInteractive::get_parameter(const StringName &p_name) const {
if (p_name == SNAME("switch_to_clip")) {
for (int i = 0; i < stream->get_clip_count(); i++) {
if (switch_request != -1) {
if (switch_request == i) {
return String(stream->get_clip_name(i));
}
} else if (playback_current == i) {
return String(stream->get_clip_name(i));
}
}
return "";
}
return Variant();
}
void AudioStreamPlaybackInteractive::switch_to_clip(int p_index) {
switch_request = p_index;
}
int AudioStreamPlaybackInteractive::get_loop_count() const {
return 0; // Looping not supported
}
double AudioStreamPlaybackInteractive::get_playback_position() const {
return 0.0;
}
bool AudioStreamPlaybackInteractive::is_playing() const {
return active;
}
void AudioStreamPlaybackInteractive::_bind_methods() {
ClassDB::bind_method(D_METHOD("switch_to_clip_by_name", "clip_name"), &AudioStreamPlaybackInteractive::switch_to_clip_by_name);
ClassDB::bind_method(D_METHOD("switch_to_clip", "clip_index"), &AudioStreamPlaybackInteractive::switch_to_clip);
}