godot/servers/rendering/renderer_rd/forward_mobile
reduz 6c55d2aad2 Fix Render Info
* Fixed and redone the process to obtain render information from a viewport
* Some stats, such as material changes are too difficult to guess on Vulkan, were removed.
* Separated visible and shadow stats, which causes confusion.
* Texture, buffer and general video memory can be queried now.
* Fixed the performance metrics too.
2021-07-03 10:15:04 -03:00
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render_forward_mobile.cpp Fix Render Info 2021-07-03 10:15:04 -03:00
render_forward_mobile.h Fix Render Info 2021-07-03 10:15:04 -03:00
scene_shader_forward_mobile.cpp Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
scene_shader_forward_mobile.h Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00