.. |
animated_sprite.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
animated_sprite.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
area_2d.cpp
|
-fix bug in cache for atlas import/export
|
2014-03-13 22:57:24 -03:00 |
area_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
camera_2d.cpp
|
-fix bug in cache for atlas import/export
|
2014-03-13 22:57:24 -03:00 |
camera_2d.h
|
Implemented Camera2D.Rotating property
|
2014-02-10 13:55:12 +01:00 |
canvas_item.cpp
|
mini-fix
|
2014-05-04 23:09:45 -03:00 |
canvas_item.h
|
-Added google play services (needed for some stuff)
|
2014-04-14 22:43:44 -03:00 |
collision_object_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
collision_object_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
collision_polygon_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
collision_polygon_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
collision_shape_2d.cpp
|
Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should get updated as well
|
2014-03-15 14:03:51 +08:00 |
collision_shape_2d.h
|
Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should get updated as well
|
2014-03-15 14:03:51 +08:00 |
joints_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
joints_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
node_2d_singleton.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
node_2d_singleton.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
node_2d.cpp
|
-Added ATITC texture support
|
2014-02-26 10:08:17 -03:00 |
node_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
parallax_background.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
parallax_background.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
parallax_layer.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
parallax_layer.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
particles_2d.cpp
|
-fixed export templates not loading/exporting on Windows
|
2014-02-13 18:03:28 -03:00 |
particles_2d.h
|
-fixed export templates not loading/exporting on Windows
|
2014-02-13 18:03:28 -03:00 |
path_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
path_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
physics_body_2d.cpp
|
-fix bug in cache for atlas import/export
|
2014-03-13 22:57:24 -03:00 |
physics_body_2d.h
|
-added kinematic body
|
2014-02-22 20:28:19 -03:00 |
position_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
position_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
ray_cast_2d.cpp
|
-HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists
|
2014-04-05 18:50:09 -03:00 |
ray_cast_2d.h
|
-HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists
|
2014-04-05 18:50:09 -03:00 |
remote_transform_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
remote_transform_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sample_player_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sample_player_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
screen_button.cpp
|
Fix #240 TouchScreenButton release signal is not valid
|
2014-04-02 15:48:02 +08:00 |
screen_button.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
SCsub
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sound_player_2d.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sound_player_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sprite.cpp
|
-Fixed a few bugs in Viewport
|
2014-04-10 00:18:27 -03:00 |
sprite.h
|
-Fixed a few bugs in Viewport
|
2014-04-10 00:18:27 -03:00 |
tile_map.cpp
|
heck
|
2014-04-19 16:46:52 -03:00 |
tile_map.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
visibility_notifier_2d.cpp
|
-fix bug in cache for atlas import/export
|
2014-03-13 22:57:24 -03:00 |
visibility_notifier_2d.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |