godot/thirdparty/jpeg-compressor
Rémi Verschelde d09036992c jpgd: Fix detection of SSE2 support with MSVC
The previous code would always use SSE2 intrinsics, which is not valid
on UWP ARM platforms (and likely not on some x86 platforms either).

The patch has been submitted upstream too:
https://github.com/richgel999/jpeg-compressor/pull/13

(cherry picked from commit 3806efbaa7)
2020-05-07 13:33:39 +02:00
..
patches jpgd: Fix detection of SSE2 support with MSVC 2020-05-07 13:33:39 +02:00
jpgd.cpp jpgd: Fix detection of SSE2 support with MSVC 2020-05-07 13:33:39 +02:00
jpgd.h jpgd: Upgrade to upstream 2.00, fuzzed with zzuf and afl 2020-04-21 14:16:28 +02:00
jpgd_idct.h jpgd: Upgrade to upstream 2.00, fuzzed with zzuf and afl 2020-04-21 14:16:28 +02:00