godot/platform/x11
Juan Linietsky 6e7db99614 Avoid crash if setting modifiers fails, closes #5158
(cherry picked from commit 7e3044981e)
2016-07-08 19:28:54 +02:00
..
export Set the default Linux extension to nothing. 2015-01-15 13:00:33 -05:00
SCsub Better gamepad support 2015-12-18 06:12:53 +01:00
context_gl_x11.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
context_gl_x11.h remove trailing whitespace 2016-04-02 22:03:48 +02:00
detect.py Fix compiling for X11 on non-86, this fixes #5444 2016-07-08 18:33:27 +02:00
godot_x11.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
joystick_linux.cpp memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux() 2016-04-06 18:46:53 +02:00
joystick_linux.h x11: fix joysticks not recognizing some buttons 2016-02-27 15:27:15 +01:00
key_mapping_x11.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
key_mapping_x11.h remove trailing whitespace 2016-04-02 22:03:48 +02:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp Avoid crash if setting modifiers fails, closes #5158 2016-07-08 19:28:54 +02:00
os_x11.h remove trailing whitespace 2016-04-02 22:03:48 +02:00
platform_config.h GLEW: Define static + enabled and includes via SCons 2016-06-25 00:24:09 +02:00