godot/platform/javascript
Pedro J. Estébanez 6d89f675b1 Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
2021-02-18 11:58:08 +01:00
..
api Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
export Modernize Thread 2021-02-18 11:58:08 +01:00
js [HTML5] Implement get_processor_count. 2021-02-17 13:42:26 +01:00
.eslintrc.engine.js [HTML5] Enforce JavaScript style with eslint. 2020-11-23 13:26:19 +01:00
.eslintrc.js [HTML5] Enforce JavaScript style with eslint. 2020-11-23 13:26:19 +01:00
.eslintrc.libs.js Add support for WebXR 2021-01-04 17:01:42 -06:00
SCsub [HTML5] Better editor HTML, small refactor. 2021-01-25 20:16:44 +01:00
audio_driver_javascript.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
audio_driver_javascript.h Modernize Thread 2021-02-18 11:58:08 +01:00
detect.py Add cwrap to EXTRA_EXPORTED_RUNTIME_METHODS 2021-02-18 00:35:57 +01:00
dom_keys.inc Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
emscripten_helpers.py [HTML5] Better editor HTML, small refactor. 2021-01-25 20:16:44 +01:00
godot_audio.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
godot_js.h [HTML5] Implement get_processor_count. 2021-02-17 13:42:26 +01:00
http_client.h.inc Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
http_client_javascript.cpp [HTML5] Fix HTTPClient request_raw. 2021-02-11 09:32:17 +01:00
http_request.h [HTML5] Fix HTTPClient request_raw. 2021-02-11 09:32:17 +01:00
javascript_eval.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
javascript_main.cpp [HTML5] Make home path persistent in editor. 2021-02-03 17:18:28 +01:00
javascript_runtime.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_javascript.cpp [HTML5] Implement get_processor_count. 2021-02-17 13:42:26 +01:00
os_javascript.h [HTML5] Implement get_processor_count. 2021-02-17 13:42:26 +01:00
package-lock.json [HTML5] Enforce JavaScript style with eslint. 2020-11-23 13:26:19 +01:00
package.json [HTML5] Enforce JavaScript style with eslint. 2020-11-23 13:26:19 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00