godot/servers/audio
Juan Linietsky 9741374617 Rewrite of the AudioStream API
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
2015-09-09 18:50:52 -03:00
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SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_dummy.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_driver_dummy.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_filter_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_filter_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_mixer_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_mixer_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio_rb_resampler.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_rb_resampler.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_server_sw.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_server_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
reverb_buffers_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
reverb_buffers_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
reverb_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
reverb_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_manager_sw.cpp ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
sample_manager_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
voice_rb_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
voice_rb_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00